[leveller] Re: Visual C++ error

  • From: Ray Gardener <rayg@xxxxxxxxxxxxxxxxxx>
  • To: leveller@xxxxxxxxxxxxx
  • Date: Mon, 08 Aug 2005 16:32:07 -0700

Yep, it was a div-zero error; the vector normalizer had been updated and that bug came back. It's been fixed here, so it's confirmed for the next build release. I think renderers (scanline, raytracer) would also crash if the lightsource was right on the heightfield surface also, and that's been fixed too.

Thanks,
Ray


ms mandi blais wrote:
Hi Ray,

Got a V C++ error "contact the application team," with program crash. Didn' offer any other info. At the time I had just moved the light to 0 elevation as an experiment; the scene pane was rendered at "best" resolution, 512 x 512. Memory set to "amd"; Leveller was the only program running. not sure if this is significant, but thought I would pass it on.

Mandi




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