salut à defaut de coder, je te signale l'existence d'une librairie : openCV dont un wrapper EmguCV existe en .Net Cette librairie a l'air puissante et j'avoue que je ne saurais dire quel avantage à l'utiliser à la place de AForge.Net :) Nicolas ________________________________ De : Joan <joan@xxxxxxxxxxx> À : kinovea-dev@xxxxxxxxxxxxx Envoyé le : Lun 8 Février 2010, 0 h 57 min 21 s Objet : [kinovea-dev] Re: Tracking on (more or less) all tools Hi, Earlier today I submitted the refactoring of tracking code to trunk. It's a rather big commit, hopefully I didn't break anything :-) In the meantime, I have tried to improve the tracking a bit with some variations on the naive algorithm, but it didn't really worked… I also updated the AForge.NET dll, to the latest trunk (revision 1163). Thanks, joan. Le 04/02/2010 10:55, Erik Larsson a écrit : Hi, > > > >Thanks for the heads-up > > >I'm working on dual video export, so it's not a problem. >>I think I'm getting there soon, but I have thought that in two days now >so.... > > >/Erik > > >2010/2/3 Joan <joan@xxxxxxxxxxx> > >Hi, >> >>>>I have started to refactor the Track stuff, so just in case you were >>considering working on it, please avoid modifying to it during the next >>few days, as it will change a lot. >>>>I am moving files around and making abstract classes. Hopefully it'll >>later be easier to test various algorithms/parameters and the tracking >>will be better separated from the visual rendering of the track. >> >>>>Thanks, >>>>joan. >> >> >>>>Le 31/01/2010 23:22, Joan a écrit : >> >> >> >> >>>>>>I guess I should start by cleaning up the Track.cs a bit. For a start >>>the tracking calls should be more independant of the rest of the class. >>>(allowing to work on the multiple point tracking and improving the algo >>>at the same time.) >>> >> >> >