I could only test it on iPhone and iPad, there it worked perfectly well. Unfortunately I do not have any Android-devices. @Tamas: Do the built-in browser or Opera Mini have a debug-console? Maybe there is an error message that can help us to search for bugs! rgds, ewald Am 31.08.2011 um 00:28 schrieb Mátrai Tamás: > Hi Bernhard! > > I tested the link you provided on my Android (FirmWare 2.1,update 1) Samsung > Galaxy GTI9000 mobile. > > In its built in browser it works perfectly. I tested zoom in/zoom out icons, > panning by touch, > zoom in in and out by two fingers and they all worked great. > > By using Opera Mini (5.1.22460) map was not interactive. The map appeared, > but no zoom in, out, pan, > no touch gesture handling. > > Pls. let me know if I can help You in testing. > > I hope I could help, > Best Regards: > Tamas > > On Aug 31, 2011, at 12:06 AM, bernhard zwischenbrugger wrote: > >> hi >>> I tested my simple KHTML web client in my Samsung Galaxy Android phone. I >>> found neither its built-in web browser nor Opera mini could operate my map >>> as I expected. >>> I can see the map, but I can not zoom in, pan, so it seems it is 'just' an >>> image - with my markers on it - but not an interactive map. My questions >>> are: >>> - Aren't mobile browsers supported? As I read there is some support for >>> IPHone, but what about Android? >>> - Are there any mobile phone specific features/trick that can be used to >>> show interactive maps in mobile browsers? >> We added lots of features in the last months and testing for all platforms >> is very time consuming. >> The maplib was first developed for iPhone and multitouch is supported there. >> Android also uses webkit, has no multitouch but normal (one finger) >> touchscreen is supported. >> >> Maybe we added a new bug in the last days - khtml.maplib is still beta >> software. >> >> Please have a look at: >> http://khtml.org/sotm/seamap/index.html >> That's an older version I tested on iPhone and Android. Let me know if this >> works on Samsung. >> (API changed in the newer version) >> >> Ewald also tested on mobile devices, but I don't know if he used iPhone or >> Android. >> >> Starting end of September my focus will be on Mobile Devices again. >> >> Client/Server communication is not part of this lib but if you need I can >> show you some client/server examples. >> At the moment vector graphics is a bit buggy, but that will hopefully change >> in a few days. >> >> Bernhard >> >>> >>> Thanks, >>> Best Regards: >>> Tamas >>> >>> On Aug 30, 2011, at 7:15 PM, Mátrai Tamás wrote: >>> >>>> Hello Ewald! >>>> >>>> Now it is okkey! :) >>>> >>>> The misunderstanding was caused by >>>> http://mt091110.students.fhstp.ac.at/gsoc/v2/khtml_marker.html >>>> It is in OSM WIKI, and in its source code mr.Size and mr.Point was used, >>>> so I get it from there. >>>> >>>> I'll go on and test on. >>>> >>>> Thx: >>>> Tamas >>>> >>>> On Aug 30, 2011, at 7:04 PM, Ewald Wieser wrote: >>>> >>>>> Hello again, >>>>> >>>>> there is an API-documentation in the zip-file and some examples for the >>>>> markers as well. >>>>> maybe this can help you. >>>>> >>>>> btw: i just made another change in the lib today deleting two classes >>>>> (mr.Size and mr.Point). >>>>> so you might want to replace the definitions for image and shadow with: >>>>> >>>>> // define icon >>>>> var image = new mr.overlay.MarkerImage( >>>>> 'img/image.png', >>>>> {width: 20, height: 20}, >>>>> {x: 0, y: 0}, >>>>> {x: 10, y: 20} >>>>> ); >>>>> >>>>> // define shadow >>>>> var shadow = new mr.overlay.MarkerImage( >>>>> 'img/shadow.png', >>>>> {width: 34, height: 20}, >>>>> {x: 0, y: 0}, >>>>> {x: 10, y: 20} >>>>> ); >>>>> >>>>> if you need further help, it would be good if you could paste the output >>>>> of the developer-tool console of your browser. >>>>> >>>>> hope this helps. >>>>> br ewald >>>>> >>>>> >>>>> Am 30.08.2011 um 18:17 schrieb Mátrai Tamás: >>>>> >>>>>> Hello Eward! >>>>>> >>>>>> Thx for the fast reply! >>>>>> >>>>>> I have downloaded your fixed code but unfortunately it does not work. >>>>>> I can not even add markers to map, so my map is empty. >>>>>> I use the same function to show markers I sent in my previous mail. >>>>>> When I switch back to the 'old' library my markers are shown on the map >>>>>> - without making any changes in code. >>>>>> I triple checked it, so it is 100% sure on my side. >>>>>> >>>>>> Okkey, when I am completed I'd show you! >>>>>> >>>>>> BR: >>>>>> Tamas >>>>>> >>>>>> >>>>>> On Aug 30, 2011, at 5:49 PM, Ewald Wieser wrote: >>>>>> >>>>>>> Hello Tamas, >>>>>>> >>>>>>> with marker.clear() you can remove one marker from the map. >>>>>>> Unfortunately I just found a little bug in the clear-function. >>>>>>> I have uploaded a new version at >>>>>>> http://mt091110.students.fhstp.ac.at/khtml/maplib.tar.gz >>>>>>> >>>>>>> If you would like to remove all overlays at once, you can use >>>>>>> map.removeOverlays(); >>>>>>> >>>>>>> Sorry for the inconvenience, but this library is still beta. >>>>>>> But I'm glad that you like it! >>>>>>> >>>>>>> Maybe you can show us the result of your work. >>>>>>> brgds Ewald >>>>>>> >>>>>>> >>>>>>> Am 30.08.2011 um 17:18 schrieb Mátrai Tamás: >>>>>>> >>>>>>>> Hi All! >>>>>>>> >>>>>>>> I am Tamas Matrai from Hungary, I've just start to play with KHTML >>>>>>>> maps. >>>>>>>> >>>>>>>> It is looking great, it is very promising, thx for this great project! >>>>>>>> I could create my app I need in some hours. >>>>>>>> It is a simple one that shows some markers on the map, based data >>>>>>>> coming from GPS devices. >>>>>>>> >>>>>>>> My problem is with clearing markers from the map, after adding one I >>>>>>>> can not clear it. It tried several ways but neither works. >>>>>>>> >>>>>>>> I use GSOC improved javascript library from here: >>>>>>>> http://wiki.openstreetmap.org/wiki/Improving_khtml.maplib#Markers >>>>>>>> >>>>>>>> My code (note this is very experimental one!): >>>>>>>> I have a global variable: >>>>>>>> >>>>>>>> var mr = new Object(khtml.maplib); >>>>>>>> >>>>>>>> The following function adds a marker to the map (markerStr some >>>>>>>> delimited string contains position and extra data): >>>>>>>> >>>>>>>> function RefreshMarkers(markersStr) >>>>>>>> { >>>>>>>> var sentences = markersStr.split("\r\n"); >>>>>>>> >>>>>>>> for (i = 0; i < sentences.length; i++) { >>>>>>>> >>>>>>>> var sentenceParts = sentences[i].split("%_@"); >>>>>>>> >>>>>>>> var image = new mr.overlay.MarkerImage( >>>>>>>> 'khtml/img/standardmarker_nor.png', >>>>>>>> new mr.Size(20, 20), >>>>>>>> new mr.Point(0, 0), >>>>>>>> new mr.Point(10, 20) >>>>>>>> ); >>>>>>>> >>>>>>>> var shadow = new mr.overlay.MarkerImage( >>>>>>>> 'khtml/img/standardmarkershadow_nor.png', >>>>>>>> new mr.Size(34, 20), >>>>>>>> new mr.Point(0, 0), >>>>>>>> new mr.Point(10, 20) >>>>>>>> ); >>>>>>>> >>>>>>>> var shape = { >>>>>>>> coord: [14, 0, 15, 1, 16, 2, 17, 3, 18, 4, 19, 5, >>>>>>>> 19, 6, 19, 7, 19, 8, 19, 9, 19, 10, 19, 11, 19, 12, 19, 13, 19, 14, >>>>>>>> 18, 15, 17, 16, 16, 17, 15, 18, 13, 19, 5, 19, 4, 18, 2, 17, 2, 16, 1, >>>>>>>> 15, 0, 14, 0, 13, 0, 12, 0, 11, 0, 10, 0, 9, 0, 8, 0, 7, 0, 6, 0, 5, >>>>>>>> 1, 4, 2, 3, 2, 2, 4, 1, 5, 0, 14, 0], >>>>>>>> type: 'poly' >>>>>>>> }; >>>>>>>> >>>>>>>> var pLatLng = new mr.LatLng(sentenceParts[4], >>>>>>>> sentenceParts[3]); >>>>>>>> var marker2 = new mr.overlay.Marker({ >>>>>>>> position: pLatLng, >>>>>>>> map: map, >>>>>>>> title: sentenceParts[1] + >>>>>>>> "\r\n" + sentenceParts[2] + >>>>>>>> "\r\n" + sentenceParts[0] + >>>>>>>> "\r\n" + sentenceParts[5] + " km/h" + >>>>>>>> "\r\n" + sentenceParts[9] >>>>>>>> }); >>>>>>>> } >>>>>>>> } >>>>>>>> >>>>>>>> >>>>>>>> So, as I said adding is OK, but later I can not remove them (neither >>>>>>>> in this RefreshMarkers function for testing purposes). >>>>>>>> So, how can I do this? Is there any way to clear all markers from a >>>>>>>> map? >>>>>>>> >>>>>>>> Thanks, >>>>>>>> BR: >>>>>>>> Tamas >>>>>>>> >>>>>>> >>>>>> >>>>> >>>> >>> >> >