Thx Bernard, I'll test it and let you know the results. I just wrote about client/server things to show what I am KHTML using for. ...really kind from you to react on also this, I am always interested in nice samples, so I would be pleased to see them. ;) BR: Tamas On Aug 31, 2011, at 12:06 AM, bernhard zwischenbrugger wrote: > hi >> I tested my simple KHTML web client in my Samsung Galaxy Android phone. I >> found neither its built-in web browser nor Opera mini could operate my map >> as I expected. >> I can see the map, but I can not zoom in, pan, so it seems it is 'just' an >> image - with my markers on it - but not an interactive map. My questions are: >> - Aren't mobile browsers supported? As I read there is some support for >> IPHone, but what about Android? >> - Are there any mobile phone specific features/trick that can be used to >> show interactive maps in mobile browsers? > We added lots of features in the last months and testing for all platforms is > very time consuming. > The maplib was first developed for iPhone and multitouch is supported there. > Android also uses webkit, has no multitouch but normal (one finger) > touchscreen is supported. > > Maybe we added a new bug in the last days - khtml.maplib is still beta > software. > > Please have a look at: > http://khtml.org/sotm/seamap/index.html > That's an older version I tested on iPhone and Android. Let me know if this > works on Samsung. > (API changed in the newer version) > > Ewald also tested on mobile devices, but I don't know if he used iPhone or > Android. > > Starting end of September my focus will be on Mobile Devices again. > > Client/Server communication is not part of this lib but if you need I can > show you some client/server examples. > At the moment vector graphics is a bit buggy, but that will hopefully change > in a few days. > > Bernhard > >> >> Thanks, >> Best Regards: >> Tamas >> >> On Aug 30, 2011, at 7:15 PM, Mátrai Tamás wrote: >> >>> Hello Ewald! >>> >>> Now it is okkey! :) >>> >>> The misunderstanding was caused by >>> http://mt091110.students.fhstp.ac.at/gsoc/v2/khtml_marker.html >>> It is in OSM WIKI, and in its source code mr.Size and mr.Point was used, so >>> I get it from there. >>> >>> I'll go on and test on. >>> >>> Thx: >>> Tamas >>> >>> On Aug 30, 2011, at 7:04 PM, Ewald Wieser wrote: >>> >>>> Hello again, >>>> >>>> there is an API-documentation in the zip-file and some examples for the >>>> markers as well. >>>> maybe this can help you. >>>> >>>> btw: i just made another change in the lib today deleting two classes >>>> (mr.Size and mr.Point). >>>> so you might want to replace the definitions for image and shadow with: >>>> >>>> // define icon >>>> var image = new mr.overlay.MarkerImage( >>>> 'img/image.png', >>>> {width: 20, height: 20}, >>>> {x: 0, y: 0}, >>>> {x: 10, y: 20} >>>> ); >>>> >>>> // define shadow >>>> var shadow = new mr.overlay.MarkerImage( >>>> 'img/shadow.png', >>>> {width: 34, height: 20}, >>>> {x: 0, y: 0}, >>>> {x: 10, y: 20} >>>> ); >>>> >>>> if you need further help, it would be good if you could paste the output >>>> of the developer-tool console of your browser. >>>> >>>> hope this helps. >>>> br ewald >>>> >>>> >>>> Am 30.08.2011 um 18:17 schrieb Mátrai Tamás: >>>> >>>>> Hello Eward! >>>>> >>>>> Thx for the fast reply! >>>>> >>>>> I have downloaded your fixed code but unfortunately it does not work. >>>>> I can not even add markers to map, so my map is empty. >>>>> I use the same function to show markers I sent in my previous mail. >>>>> When I switch back to the 'old' library my markers are shown on the map - >>>>> without making any changes in code. >>>>> I triple checked it, so it is 100% sure on my side. >>>>> >>>>> Okkey, when I am completed I'd show you! >>>>> >>>>> BR: >>>>> Tamas >>>>> >>>>> >>>>> On Aug 30, 2011, at 5:49 PM, Ewald Wieser wrote: >>>>> >>>>>> Hello Tamas, >>>>>> >>>>>> with marker.clear() you can remove one marker from the map. >>>>>> Unfortunately I just found a little bug in the clear-function. >>>>>> I have uploaded a new version at >>>>>> http://mt091110.students.fhstp.ac.at/khtml/maplib.tar.gz >>>>>> >>>>>> If you would like to remove all overlays at once, you can use >>>>>> map.removeOverlays(); >>>>>> >>>>>> Sorry for the inconvenience, but this library is still beta. >>>>>> But I'm glad that you like it! >>>>>> >>>>>> Maybe you can show us the result of your work. >>>>>> brgds Ewald >>>>>> >>>>>> >>>>>> Am 30.08.2011 um 17:18 schrieb Mátrai Tamás: >>>>>> >>>>>>> Hi All! >>>>>>> >>>>>>> I am Tamas Matrai from Hungary, I've just start to play with KHTML maps. >>>>>>> >>>>>>> It is looking great, it is very promising, thx for this great project! >>>>>>> I could create my app I need in some hours. >>>>>>> It is a simple one that shows some markers on the map, based data >>>>>>> coming from GPS devices. >>>>>>> >>>>>>> My problem is with clearing markers from the map, after adding one I >>>>>>> can not clear it. It tried several ways but neither works. >>>>>>> >>>>>>> I use GSOC improved javascript library from here: >>>>>>> http://wiki.openstreetmap.org/wiki/Improving_khtml.maplib#Markers >>>>>>> >>>>>>> My code (note this is very experimental one!): >>>>>>> I have a global variable: >>>>>>> >>>>>>> var mr = new Object(khtml.maplib); >>>>>>> >>>>>>> The following function adds a marker to the map (markerStr some >>>>>>> delimited string contains position and extra data): >>>>>>> >>>>>>> function RefreshMarkers(markersStr) >>>>>>> { >>>>>>> var sentences = markersStr.split("\r\n"); >>>>>>> >>>>>>> for (i = 0; i < sentences.length; i++) { >>>>>>> >>>>>>> var sentenceParts = sentences[i].split("%_@"); >>>>>>> >>>>>>> var image = new mr.overlay.MarkerImage( >>>>>>> 'khtml/img/standardmarker_nor.png', >>>>>>> new mr.Size(20, 20), >>>>>>> new mr.Point(0, 0), >>>>>>> new mr.Point(10, 20) >>>>>>> ); >>>>>>> >>>>>>> var shadow = new mr.overlay.MarkerImage( >>>>>>> 'khtml/img/standardmarkershadow_nor.png', >>>>>>> new mr.Size(34, 20), >>>>>>> new mr.Point(0, 0), >>>>>>> new mr.Point(10, 20) >>>>>>> ); >>>>>>> >>>>>>> var shape = { >>>>>>> coord: [14, 0, 15, 1, 16, 2, 17, 3, 18, 4, 19, 5, >>>>>>> 19, 6, 19, 7, 19, 8, 19, 9, 19, 10, 19, 11, 19, 12, 19, 13, 19, 14, 18, >>>>>>> 15, 17, 16, 16, 17, 15, 18, 13, 19, 5, 19, 4, 18, 2, 17, 2, 16, 1, 15, >>>>>>> 0, 14, 0, 13, 0, 12, 0, 11, 0, 10, 0, 9, 0, 8, 0, 7, 0, 6, 0, 5, 1, 4, >>>>>>> 2, 3, 2, 2, 4, 1, 5, 0, 14, 0], >>>>>>> type: 'poly' >>>>>>> }; >>>>>>> >>>>>>> var pLatLng = new mr.LatLng(sentenceParts[4], >>>>>>> sentenceParts[3]); >>>>>>> var marker2 = new mr.overlay.Marker({ >>>>>>> position: pLatLng, >>>>>>> map: map, >>>>>>> title: sentenceParts[1] + >>>>>>> "\r\n" + sentenceParts[2] + >>>>>>> "\r\n" + sentenceParts[0] + >>>>>>> "\r\n" + sentenceParts[5] + " km/h" + >>>>>>> "\r\n" + sentenceParts[9] >>>>>>> }); >>>>>>> } >>>>>>> } >>>>>>> >>>>>>> >>>>>>> So, as I said adding is OK, but later I can not remove them (neither >>>>>>> in this RefreshMarkers function for testing purposes). >>>>>>> So, how can I do this? Is there any way to clear all markers from a map? >>>>>>> >>>>>>> Thanks, >>>>>>> BR: >>>>>>> Tamas >>>>>>> >>>>>> >>>>> >>>> >>> >> >