[khtml.maplib] Re: my khtml based project, mobile questions

  • From: Mátrai Tamás <tmatrai@xxxxxxxxxxx>
  • To: khtml.maplib@xxxxxxxxxxxxx
  • Date: Wed, 31 Aug 2011 00:12:48 +0200

Thx Bernard, I'll test it and let you know the results.

I just wrote about client/server things to show what I am KHTML using for.
...really kind from you to react on also this,
I am always interested in nice samples, so I would be pleased to see them. ;)

BR:
Tamas

On Aug 31, 2011, at 12:06 AM, bernhard zwischenbrugger wrote:

> hi
>> I tested my simple KHTML web client in my Samsung Galaxy Android phone. I 
>> found neither its built-in web browser nor Opera mini could operate my map 
>> as I expected.
>> I can see  the map, but I can not zoom in, pan, so it seems it is 'just' an 
>> image - with my markers on it - but not an interactive map. My questions are:
>> - Aren't mobile browsers supported? As I read there is some support for 
>> IPHone, but what about Android?
>> - Are there any mobile phone specific features/trick that can be used to 
>> show interactive maps in mobile browsers?
> We added lots of features in the last months and testing for all platforms is 
> very time consuming. 
> The maplib was first developed for iPhone and multitouch is supported there.
> Android also uses webkit, has no multitouch but normal (one finger) 
> touchscreen is supported.
> 
> Maybe we added a new bug in the last days - khtml.maplib is still beta 
> software.
> 
> Please have a look at:
> http://khtml.org/sotm/seamap/index.html
> That's an older version I tested on iPhone and Android. Let me know if this 
> works on Samsung.
> (API changed in the newer version)
> 
> Ewald also tested on mobile devices, but I don't know if he used iPhone or 
> Android.
> 
> Starting end of September my focus will be on Mobile Devices again.
> 
> Client/Server communication is not part of this lib but if you need I can 
> show you some client/server examples.
> At the moment vector graphics is a bit buggy, but that will hopefully change 
> in a few days.
> 
> Bernhard
> 
>> 
>> Thanks,
>> Best Regards:
>> Tamas
>> 
>> On Aug 30, 2011, at 7:15 PM, Mátrai Tamás wrote:
>> 
>>> Hello Ewald!
>>> 
>>> Now it is okkey! :)
>>> 
>>> The misunderstanding was caused by 
>>> http://mt091110.students.fhstp.ac.at/gsoc/v2/khtml_marker.html
>>> It is in OSM WIKI, and in its source code mr.Size and mr.Point was used, so 
>>> I get it from there.
>>> 
>>> I'll go on and test on.
>>> 
>>> Thx:
>>> Tamas
>>> 
>>> On Aug 30, 2011, at 7:04 PM, Ewald Wieser wrote:
>>> 
>>>> Hello again,
>>>> 
>>>> there is an API-documentation in the zip-file and some examples for the 
>>>> markers as well.
>>>> maybe this can help you.
>>>> 
>>>> btw: i just made another change in the lib today deleting two classes 
>>>> (mr.Size and mr.Point).
>>>> so you might want to replace the definitions for image and shadow with:
>>>> 
>>>>  // define icon
>>>>  var image = new mr.overlay.MarkerImage(
>>>>    'img/image.png',
>>>>    {width: 20, height: 20},
>>>>    {x: 0, y: 0},
>>>>    {x: 10, y: 20}
>>>>  );
>>>> 
>>>>  // define shadow
>>>>  var shadow = new mr.overlay.MarkerImage(
>>>>    'img/shadow.png',
>>>>    {width: 34, height: 20},
>>>>    {x: 0, y: 0},
>>>>    {x: 10, y: 20}
>>>>  );
>>>> 
>>>> if you need further help, it would be good if you could paste the output 
>>>> of the developer-tool console of your browser.
>>>> 
>>>> hope this helps.
>>>> br ewald
>>>> 
>>>> 
>>>> Am 30.08.2011 um 18:17 schrieb Mátrai Tamás:
>>>> 
>>>>> Hello Eward!
>>>>> 
>>>>> Thx for the fast reply!
>>>>> 
>>>>> I have downloaded your fixed code but unfortunately it does not work. 
>>>>> I can not even add markers to map, so my map is empty.
>>>>> I use the same function to show markers I sent in my previous mail.
>>>>> When I switch back to the 'old' library my markers are shown on the map - 
>>>>> without making any changes in code.
>>>>> I triple checked it, so it is 100% sure on my side.
>>>>> 
>>>>> Okkey, when I am completed I'd show you!
>>>>> 
>>>>> BR:
>>>>> Tamas
>>>>> 
>>>>> 
>>>>> On Aug 30, 2011, at 5:49 PM, Ewald Wieser wrote:
>>>>> 
>>>>>> Hello Tamas,
>>>>>> 
>>>>>> with marker.clear() you can remove one marker from the map.
>>>>>> Unfortunately I just found a little bug in the clear-function.
>>>>>> I have uploaded a new version at 
>>>>>> http://mt091110.students.fhstp.ac.at/khtml/maplib.tar.gz
>>>>>> 
>>>>>> If you would like to remove all overlays at once, you can use 
>>>>>> map.removeOverlays();
>>>>>> 
>>>>>> Sorry for the inconvenience, but this library is still beta.
>>>>>> But I'm glad that you like it!
>>>>>> 
>>>>>> Maybe you can show us the result of your work.
>>>>>> brgds Ewald
>>>>>> 
>>>>>> 
>>>>>> Am 30.08.2011 um 17:18 schrieb Mátrai Tamás:
>>>>>> 
>>>>>>> Hi All!
>>>>>>> 
>>>>>>> I am Tamas Matrai from Hungary, I've just start to play with KHTML maps.
>>>>>>> 
>>>>>>> It is looking great, it is very promising, thx for this great project!
>>>>>>> I could create my app I need in some hours.
>>>>>>> It is a simple one that shows some markers on the map, based data 
>>>>>>> coming from GPS devices.
>>>>>>> 
>>>>>>> My problem is with clearing markers from the map, after adding one I 
>>>>>>> can not clear it. It tried several ways but neither works.
>>>>>>> 
>>>>>>> I use GSOC improved javascript library from here: 
>>>>>>> http://wiki.openstreetmap.org/wiki/Improving_khtml.maplib#Markers
>>>>>>> 
>>>>>>> My code (note this is very experimental one!):
>>>>>>> I have a global variable: 
>>>>>>> 
>>>>>>> var mr = new Object(khtml.maplib);
>>>>>>> 
>>>>>>> The following function adds a marker to the map (markerStr some 
>>>>>>> delimited string contains position and extra data):
>>>>>>> 
>>>>>>> function RefreshMarkers(markersStr)
>>>>>>>         {
>>>>>>>      var sentences = markersStr.split("\r\n");
>>>>>>>             
>>>>>>>             for (i = 0; i < sentences.length; i++) {
>>>>>>>                 
>>>>>>>                 var sentenceParts = sentences[i].split("%_@");
>>>>>>>                 
>>>>>>>                 var image = new mr.overlay.MarkerImage(
>>>>>>>              'khtml/img/standardmarker_nor.png',
>>>>>>>              new mr.Size(20, 20),
>>>>>>>              new mr.Point(0, 0),
>>>>>>>              new mr.Point(10, 20)
>>>>>>>              );
>>>>>>> 
>>>>>>>                 var shadow = new mr.overlay.MarkerImage(
>>>>>>>              'khtml/img/standardmarkershadow_nor.png',
>>>>>>>              new mr.Size(34, 20),
>>>>>>>              new mr.Point(0, 0),
>>>>>>>              new mr.Point(10, 20)
>>>>>>>              );
>>>>>>> 
>>>>>>>                 var shape = {
>>>>>>>                     coord: [14, 0, 15, 1, 16, 2, 17, 3, 18, 4, 19, 5, 
>>>>>>> 19, 6, 19, 7, 19, 8, 19, 9, 19, 10, 19, 11, 19, 12, 19, 13, 19, 14, 18, 
>>>>>>> 15, 17, 16, 16, 17, 15, 18, 13, 19, 5, 19, 4, 18, 2, 17, 2, 16, 1, 15, 
>>>>>>> 0, 14, 0, 13, 0, 12, 0, 11, 0, 10, 0, 9, 0, 8, 0, 7, 0, 6, 0, 5, 1, 4, 
>>>>>>> 2, 3, 2, 2, 4, 1, 5, 0, 14, 0],
>>>>>>>                     type: 'poly'
>>>>>>>                 };
>>>>>>> 
>>>>>>>                 var pLatLng = new mr.LatLng(sentenceParts[4], 
>>>>>>> sentenceParts[3]);
>>>>>>>                 var marker2 = new mr.overlay.Marker({
>>>>>>>                     position: pLatLng,
>>>>>>>                     map: map,
>>>>>>>                     title: sentenceParts[1] + 
>>>>>>>                            "\r\n" + sentenceParts[2] +
>>>>>>>                            "\r\n" + sentenceParts[0] +
>>>>>>>                            "\r\n" + sentenceParts[5] + " km/h" +
>>>>>>>                            "\r\n" + sentenceParts[9]
>>>>>>>                 });
>>>>>>>             }
>>>>>>>         }
>>>>>>> 
>>>>>>> 
>>>>>>> So, as I said adding is OK, but later I can not remove them  (neither 
>>>>>>> in this RefreshMarkers function for testing purposes).
>>>>>>> So, how can I do this? Is there any way to clear all markers from a map?
>>>>>>> 
>>>>>>> Thanks,
>>>>>>> BR:
>>>>>>> Tamas
>>>>>>> 
>>>>>> 
>>>>> 
>>>> 
>>> 
>> 
> 

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