[jhb_airlines] Re: New release

  • From: "Bones" <bones@xxxxxxx>
  • To: <jhb_airlines@xxxxxxxxxxxxx>
  • Date: Sun, 20 Nov 2005 13:29:12 -0000

I think there are subtle differences but these mainly relate to animations.
Ordinary ground scenery shouldn't be a problem in either.

I know they were trying to get GMax and FSDS objects to export to each
application but I don't know if they cracked it.


-----Original Message-----
From: jhb_airlines-bounce@xxxxxxxxxxxxx
[mailto:jhb_airlines-bounce@xxxxxxxxxxxxx] On Behalf Of Alastair
Sent: 20 November 2005 11:52
To: jhb_airlines@xxxxxxxxxxxxx
Subject: [jhb_airlines] New release

Bones, thanks for the info, but what I was really trying to get to:- 'is
there any difference between an 3d object compiled into XML code
that has been designed by FS Design Studio or GMax?'



Bones wrote:
> Once an object is assigned a library GUID I'd suspect EZScenery would
> pick it up. There's a serious problem though.


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