Quoting the SDK, the specific section is: atc_parking_typesSpecifies the preferred parking for this aircraft, used by ATC. If this line is omitted, ATC will determine parking according to the type of aircraft and parking available. If multiple values are listed, preference will be given in the order in which they are listed. The valid values may be one or more of the following: RAMP, CARGO, GATE, DOCK, MIL_CARGO, MIL_COMBAT.
examples Aircreation582SL( atc_parking_types=RAMP ) Boeing 747-400( atc_parking_types=CARGO ) de Havilland Dash 8-100( atc_parking_types=GATE,RAMP ) Paul----- Original Message ----- From: "Gerry Winskill" <gwinsk@xxxxxxx>
To: <jhb_airlines@xxxxxxxxxxxxx> Sent: Tuesday, November 25, 2008 9:55 AM Subject: [jhb_airlines] Re: Moving Boarding Walkways
Phil, Give the man a coconut!In fact it ain't even that simple. It doesn't like some of the FS9 heavy metal but works OK with FSX Default aircraft.No problem at all. I don't want to use it but was offended by being ignored!Gerry Winskill Phil Reynolds wrote:Are you using an FSX model? I believe that there is a new value in the cfg file that defines where the door is, so the jetway can move to the correct position. Without it the jetway doesn't work. Try a default FSX aircraft tocheck it's working as expected. Phil -----Original Message----- From: jhb_airlines-bounce@xxxxxxxxxxxxx [mailto:jhb_airlines-bounce@xxxxxxxxxxxxx] On Behalf Of Gerry Winskill Sent: 24 November 2008 19:02 To: jhb_airlines@xxxxxxxxxxxxx Subject: [jhb_airlines] Moving Boarding WalkwaysWhenever I park at an FSX international airport there seems to be a jet alongside, with the boarding arm moving towards it.I seem to remember that this is organised by pressing CTRL J. On my setup it has no effect!Any suggestions? Gerry Winskill