[jhb_airlines] Re: Lundy Oddity

  • From: "Bones" <bones@xxxxxxx>
  • To: <jhb_airlines@xxxxxxxxxxxxx>
  • Date: Fri, 29 Jul 2005 16:08:06 +0100

That's a LOD13 tile with Lundy sitting over the SE area of it.

Not sure why you have lost the LWM for the sea area but I'm sure this has
cropped up before on the VFGM forums.. Possibly something to do with the
French coast mod.

bones

-----Original Message-----
From: jhb_airlines-bounce@xxxxxxxxxxxxx
[mailto:jhb_airlines-bounce@xxxxxxxxxxxxx] On Behalf Of Gerry Winskill
Sent: 29 July 2005 15:46
To: jhb_airlines@xxxxxxxxxxxxx
Subject: [jhb_airlines] Re: Lundy Oddity


No sooner a word, etc.

http://www.homepages.mcb.net/gwinsk/lundy.jpg

Gerry Winskill

Bones wrote:

>Sounds even odder.
>
>I'm still not sure if it is part of the base LOD13 poly or actual
>scenery from an add-on. The LOD13 tile would be sea level and totally
>flat of course.
>
>Any chance of a screenshot on your web page? No need for the full
>screen - trim it to the essential bit only.
>
>bones
>
>-----Original Message-----
>From: jhb_airlines-bounce@xxxxxxxxxxxxx
>[mailto:jhb_airlines-bounce@xxxxxxxxxxxxx] On Behalf Of Gerry Winskill
>Sent: 29 July 2005 12:59
>To: jhb_airlines@xxxxxxxxxxxxx
>Subject: [jhb_airlines] Re: Lundy Oddity
>
>
>Just spotted something I overlooked, in your reply. It's not a square,
>but an L shape, as though a large chunk has been removed from a
>rectangle, leaving a strip from each of two sides..
>
>Gerry Winskill
>gwinsk@xxxxxxx
>
>
>Gerry Winskill wrote:
>
>
>
>>Would one other possibillity be to use JABBGL to lower the height of
>>the offending tile? If so, any idea how I identify which tile is
>>offending?
>>
>>Gerry Winskill
>>gwinsk@xxxxxxx
>>
>>
>>Bones wrote:
>>
>>
>>
>>>If it is perfectly square it sounds like it may be a LWM poly.
>>>
>>>If you have HP946120.BGL disabled for the IoM scenery try turning
>>>this back on. It may go that far south (although I thought it only
>>>stretched to Aberystwyth).
>>>
>>>bones
>>>
>>>-----Original Message-----
>>>From: jhb_airlines-bounce@xxxxxxxxxxxxx
>>>[mailto:jhb_airlines-bounce@xxxxxxxxxxxxx] On Behalf Of Gerry
>>>Winskill
>>>Sent: 28 July 2005 21:47
>>>To: JHB AIRLINES
>>>Subject: [jhb_airlines] Lundy Oddity
>>>
>>>
>>>At the end of a flight from Rhos-y-Gilwen to Lundy Islad, I was
>>>surprised to see it had changed. Running exactly North South and East
>>>West, is an inverted L shaped section of land, complete with Default
>>>textures. I have Nick Ryall's West Country scenery enabled, which
>>>includes Lundy objects, plus runway AFCAD. I disabled that but no
>>>change. Constructed an exclude.bgl and placed this in the reactivated
>>>scenery. Extra land still there. In case the exclude was dodgy, I
>>>included an exclude line. No change. I layered Nick's scenery at the
>>>top. Still got the rectangle.
>>>
>>>Any users of this scenery got the same problem? Anyone got a
>>>solution?
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>
>>
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