[jhb_airlines] Re: FSX SP2

  • From: "Paul Reynolds" <paul@xxxxxxxxxxxxxxxxxxx>
  • To: <jhb_airlines@xxxxxxxxxxxxx>
  • Date: Tue, 18 Dec 2007 15:43:27 -0000

Apart from the extra aircraft (P-51 Mustang, F/A 18 Hornet,Westland EH101)
it included the SP2 patch for both DX10 and DX9.

Otherwise it simply adds in an number of missions to make use of the new
aircraft.  The only reason I installed it was I was given it and wanted to
give it a try.  At first I had problems when I installed while my machine
was mid-defrag. That caused a registry error which I only recovered from by
formatting out the drive then having to re-install everything else, even
those progs. On other drives because the registry entries were missing.

In the end that meant I had the ideal situation of a clean FSX install with
which to add the Acceleration pack.  That done, I've not tinkered with it
except to try Gerrys' farm strips which have a problem with some trees not
handling the transparancy properly.  That's a nuisance but since I've been
doing any farm strip / online flying in FS9 it's something I can live with.

Even though it's running well, I have to admit to using it very little.  I'm
hoping to get the Horizon scenery for Xmas , otherwise I'll get it myself in
January.  Then I may us it more.


-----Original Message-----
From: jhb_airlines-bounce@xxxxxxxxxxxxx
[mailto:jhb_airlines-bounce@xxxxxxxxxxxxx] On Behalf Of Alastair
Sent: 18 December 2007 15:20
To: jhb_airlines@xxxxxxxxxxxxx
Subject: [jhb_airlines] Re: FSX SP2

Hi Paul

For the uninitiated, what exactly does the Acceleration Pack do for FSX
(apart from race scenarios, extra aircraft etc.)? e.g. is it dependant
on DX10 being installed?

Does this compliment SP2, or does SP2 over-ride the settings in the
Accel. Pack.



Paul Reynolds wrote:
> I've been running the Acceleration pack for a few weeks and generally
> I'm impressed.  I'm getting stable frame rates in the mid 20's.  I
> have to say that I think we're in that phase where the real benefits
> are yet to be realised.  OK so there are backward compatability issues
> but, I'm led to believe, these are where designers have deviated from
> the FSX SDK standard.
> OK so this is really irritating if, like Gerry, you have designed
> scenery which is running OK but then throws a wobbler when the
> software is patched. I can understand how frustrating that is but I
> think these are teething troubles that as SP2 settles down we'll leave
> behind us. Gerry's issues of incompatability with SP2 are because of
> elements being combined using drag and drop software for placement.
> As he has only have partial control over the initial design elements,
> any problems with those not specifically designed by him can cascade
> down causing problems with the finished product. Where he is
> controlling the design, he can update to account for changing
> standards.
> Actually I find it interesting that as Aces design FS11 they've
> already indicated they do not intend to support backward
> compatability. So any hopes of designing work to carry over is dead
> before it's started!  Or is it? If any design you do moving forward is
> done on a modular (object orientated) basis it should be relatively
> easy to update to reflect changing standards.
> For those who wonder how I'm getting the stable mid 20's frame rates,
> here's how my set up using the 8800GTS:
> Within FSX:
> Graphics:
> Frame Rate : Unlimited
> Global Texture : V. High
> Lens Flare : On
> Light Bloom : Off
> Avanced Animation : On
> Info Text : Continuous
> Filtering Annisotropic (see Graphics Card settings below)
> Anti-Aliasing : Off (see Graphics Card settings below)
> Aircraft:
> Set Ultra-High
> 3-D Virtual Cockpit : On
> Aircraft Casts Shadows on ground : On
> Aircraft casts shadows on self : On
> Aircraft landing lights illuminate ground : On
> Scenery:
> Level of detail Radius: large
> Mesh Complexity: 100
> Mseh Resolution : 1m
> Texture Resolution: 7cm
> Water effects: Max. 2X
> Land Textures : On
> Scenery Complexity: Sparse
> Autogen density: Sparse
> Ground Scenery Shadows : Off
> Special Efects Details : Medium
> Weather:
> Cloud Draw distance : 60mi/96km
> Thermal visulaization: Off
> Detailed Clouds : Maximum
> Traffic:
> Airline Traffic: 7%
> General Aviation: 7%
> Airport vehicle density: minimum
> Road vehicles: 0%
> Ships & Ferries : 15%
> Leisure Boats 15%
> Other graphics settings (set outside FSX):
> Anti-Aliasing : On, Supersampling 4xS with Gamma Correction
> Anisotropic Filtering : On, 8x Texture Quality : Quality
> Trilinear Optimization : On
> Negative LOD BIAS : Clamp
> Paul
> -----Original Message-----
> From: jhb_airlines-bounce@xxxxxxxxxxxxx
> [mailto:jhb_airlines-bounce@xxxxxxxxxxxxx] On Behalf Of franklyn
> fisher
> Sent: 18 December 2007 13:43
> To: jhb_airlines@xxxxxxxxxxxxx
> Subject: [jhb_airlines] Re: FSX SP2
> Somehow I do not think that SP2 is the culprit.
> It has to be something else on his sytem triggered by it.
> I have been running SP2 for 3 days now, with narry a problem.
> FF

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