[jhb_airlines] Re: FSX Crispyness

  • From: "Peter Dodds" <pdodds@xxxxxxxxxxxxx>
  • To: jhb_airlines@xxxxxxxxxxxxx
  • Date: Thu, 13 Nov 2008 16:27 +0000 (GMT Standard Time)

I have a big Aircraft Hangar too. Very easy way to control bloat.

Peter

> *From:* Gerry Winskill <gwinsk@xxxxxxx>
> *To:* jhb_airlines@xxxxxxxxxxxxx
> *Date:* Wed, 12 Nov 2008 17:31:48 +0000
> 
> I don't keep them in the gauge folder either. I make small changes, 
> depending on the aircraft they are aimed at. So, each one features 
> the ac name in its title and is kept in that aircraft's Panel 
> folder. In turn that allows me to keep some of my aircraft in my 
> "FSX Hangar", so that there is no memory impact at all from their 
> gauges.
> 
> If I remember....
> 
> Gerry Winskill
> 
> Peter Dodds wrote:
> > That is the opposite argument of course, but The way I work, I 
> > keep my
> > home made gauges in a Gauge Design folder system, and put them in 
> > each of
> > the relevant aircraft I fly as required - the "master version" 
> > always
> > stays in the Gauge Design folder system.
> > 
> > In the case of my Tiger Moth P-type compass mod (the Microsoft 
> > one works
> > in the wrong sense) that meant I had to copy the gauge to a whole 
> > 3
> > aircraft.  Not exactly a big job.
> > 
> > I only fly about 9 different aircraft in total.
> > 
> > Peter
> > 
> > 
> >> *From:* "Frank Turley" <frank.turley1@xxxxxxxxxxxx>
> >> *To:* <jhb_airlines@xxxxxxxxxxxxx>
> >> *Date:* Tue, 11 Nov 2008 18:44:51 -0000
> >>
> >> Peter,
> >>
> >> If you play with gauge design, the last thing you need is n 
> copies >> of a gauge to modify, putting them in the gauge folder 
> means only >> one has to be updated.
> >>
> >> Frank T.
> > 
> > 
> 
> 

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