Hi Courtney, I'm glad you like the concept. I did put the word day in quotes so as to imply some other facet of time perhaps, the winner could be the first driver to reach a specified fair amount.. Philip M Kragnes, M.S. Computer Accommodations Program University of Minnesota McNamara alumni Center 200 Oak Street SE, Suite 180 Minneapolis, MN 55455-2002 Phone: 612-626-0365 Fax: 612-626-9654 E-mail: pmk@xxxxxxx Twitter: @PKragnes Http://cap.umn.edu Http://accessibility.umn.edu Sent from my iPhone On May 27, 2013, at 4:22 PM, Courtney Curran <moopiecurran@xxxxxxxxx> wrote: > Hi Philip, > This sounds like a very cool concept. I think it should go on a game by game > basis, as opposed to in real time. I don't think people would want to wait a > whole real day to see how much they've collected. But maybe instead of > waiting for a whole real day to pass, maybe each round of the game can > represent an hour or something. I absolutely love the concept of the game > though. > Courtney > > > Sent from my iMac > > On May 20, 2013, at 2:10 PM, Philip Kragnes <pmk@xxxxxxx> wrote: > >> Cab Driver Interactive >> >> Each player drives a cab in New York City, picking up and dropping off >> fares. >> At the end of the "day," the driver who collects the most in fares wins. >> The player who picks up and drops off the most fares places. >> The player who drives the most miles shows. >> >> Throw in the occasional fare who does not pay; the fare who asks the cab >> to wait with the meter running; the fare who wrecks the inside of the cab >> so that the driver is forced to take a break to clean it; the time-wasting >> flat tire; detours; and so on. >> >> For the sighted players, they might be able to view New York streets and >> attractions through the windshield. A running fare meter, for blind and >> sighted, would be a nice touch. Other cab ambiance would also be cool! >> >> >> Philip M Kragnes, M.S. >> Computer Accommodations Program >> University of Minnesota >> McNamara Alumni Center >> 200 Oak Street SE, Suite 180 >> Minneapolis, MN 55455-2002 >> Phone: 612-626-0365 >> Fax: 612-626-9654 >> E-mail: pmk@xxxxxxx >> Twitter: @PKragnes >> Facebook: phil.kragnes >> http://cap.umn.edu >> http://accessibility.umn.edu >> -----Original Message----- >> From: iosaudiogamers-bounce@xxxxxxxxxxxxx >> [mailto:iosaudiogamers-bounce@xxxxxxxxxxxxx] On Behalf Of Michael Babcock >> Sent: Monday, May 20, 2013 11:40 AM >> To: macvisionaries@xxxxxxxxxxxxxxxx; iosaudiogamers@xxxxxxxxxxxxx >> Subject: [iosaudiogamers] Ideas for games? >> >> Ladies and gentlemen, >> I am proud to announce that I have currently hired a team of application >> developers to create the next accessible great game! Now is your >> opportunity to have your own input, and help create one of the new, and >> exciting games for the blind, visually impaired, and sided communities >> alike! >> I understand that there are presently audio games out there, and they work >> fairly nicely! However, I am looking to create a application that as I >> stated the blind, visually impaired, and siding can all participate in and >> enjoy at the same time! >> Could you guys please throw around a few ideas for games that you one of >> mine playing on your mobile device? >> I really think that this is a market that needs to be explored more! >> And, there is potential for the application to make it to the desktop >> platform as well! >> Please, any ideas that are excepted, will be included with the individuals >> name who originally brings it up as for crediting in the application. >> Michael, excited >> >> Need a ripple code? Text me, 406-212-8503 visit startmyripple.com >> Http://empoweringtheblind.com >> >> >> >> To post to the list, email >> iosaudiogamers@xxxxxxxxxxxxx >> >> To unsubscribe or change settings, visit >> //www.freelists.org/list/iosaudiogamers >> >> To search the archives go to >> //www.freelists.org/archive/iosaudiogamers >> >> >> To post to the list, email >> iosaudiogamers@xxxxxxxxxxxxx >> >> To unsubscribe or change settings, visit >> //www.freelists.org/list/iosaudiogamers >> >> To search the archives go to >> //www.freelists.org/archive/iosaudiogamers >