Hi Kunal We'll just be putting our findings so far regarding the source files and what they're for, in relation to the design doc we have so far from Mickey. I find it quite a relief that it appears that we can do a lot of the work using VC++ .NET. I'll get a first draft to you guys in the next couple od days. :) Dean. On Tue, 28 Dec 2004 00:16:37 -0000, Kunal Gandhi <kunal.gandhi@xxxxxxxxxxxxx> wrote: > Hi Dean, > > Yes I agree about the TDD. My only concern is, at this stage what will the > TDD consist of? I mean I've read the v1.1 of the design doc quite thoroughly > but in terms of producing our own documentation I really can't see an > immediate place where we can start! I'm trying to get to grips with first > compiling this whole "MyMod" project, then adding some of my own entities > (logical etc), re-compiling, seeing the results, which I think will bring > about some realisation to what we can really expect to achieve in terms of > the capabilities the SDK provides. The next step then would be to start > using the design doc with our new found knowledge to produce our TDD?? Am I > on a similar wavelength here with you guys? Mike seeing you don't have a > compiler and stuff does this mean Dean and I are the only programmers at > this stage? > Dean, what can we start documenting in the next 24 hours? > > KG > > -----Original Message----- > From: igda_lcpp-bounce@xxxxxxxxxxxxx [mailto:igda_lcpp-bounce@xxxxxxxxxxxxx] > On Behalf Of Dean Butcher > Sent: 27 December 2004 21:47 > To: igda_lcpp@xxxxxxxxxxxxx > Subject: [IGDA LCPP] Re: [IGDA LCP] Source Code and Compiling > > Hi Kunal > > Done the "Create a MOD" thingy, still need to compile. > > We need to get the TDD going before the next meeting! I was thinking > that we all could start within the next 24 hours. What do you guys > think? It wouldn't look good to go to the meeting with nothing. ;) > > Cheers > Dean. > > On Mon, 27 Dec 2004 11:46:27 -0800 (PST), KG <newoutlaw@xxxxxxxxx> wrote: > > Hi Dean, > > > > Did you get a chance yet to compile and build your own > > MOD yet? I'm talking about when we do a "Create a MOD" > > and the source files get copied to your local drive, > > then we can open the .sln file in our compiler. Then > > theres like millions of .h and .cpp files in our > > project, did you compile that successfully?? > > > > Kunal. > > > > PS. Have I got the right email add for the Programmers? > > > > > > __________________________________ > > Do you Yahoo!? > > Yahoo! Mail - Easier than ever with enhanced search. Learn more. > > http://info.mail.yahoo.com/mail_250 > > > > > >