Manage what? -----Original Message----- From: igda_lcpp-bounce@xxxxxxxxxxxxx [mailto:igda_lcpp-bounce@xxxxxxxxxxxxx] On Behalf Of Dean Butcher Sent: 12 January 2005 18:23 To: igda_lcpp@xxxxxxxxxxxxx Subject: [IGDA LCPP] Re: A very small part of the first draft of the TDD Done! I don't know if Kunal is about, if it's possible for him to manage that. :) Cheers Dean. On Wed, 12 Jan 2005 17:54:35 -0000, Jim Verhaeghe <jim@xxxxxxxxxxxxxxxx> wrote: > Make it a separate document. It doesn't need to be word format, so it can > just go on the WIKI site. > > Jim Verhaeghe > Contract Game Developer > jim@xxxxxxxxxxxxxxxx > > -----Original Message----- > From: igda_lcpp-bounce@xxxxxxxxxxxxx [mailto:igda_lcpp-bounce@xxxxxxxxxxxxx] > On Behalf Of Dean Butcher > Sent: Wednesday, January 12, 2005 5:43 PM > To: igda_lcpp@xxxxxxxxxxxxx > Subject: [IGDA LCPP] Re: A very small part of the first draft of the TDD > > Hi Jim > > I think it would be better to have it as a separate document, or maybe > as an addendum to the TDD? > > Dean. > > On Wed, 12 Jan 2005 10:55:55 -0000, Jim Verhaeghe <jim@xxxxxxxxxxxxxxxx> > wrote: > > Dean, > > > > I meant what compiler environment will be used (Such as .NET 2003, etc.). > > Perhaps it would be better to make a separate document that is just a > white > > paper on how to build our project. We could just throw that on the site > in > > Wiki format and leave it at that. > > > > Jim Verhaeghe > > Contract Game Developer > > jim@xxxxxxxxxxxxxxxx > > -----Original Message----- > > From: igda_lcpp-bounce@xxxxxxxxxxxxx > [mailto:igda_lcpp-bounce@xxxxxxxxxxxxx] > > On Behalf Of Dean Butcher > > Sent: Wednesday, January 12, 2005 1:49 AM > > To: igda_lcpp@xxxxxxxxxxxxx > > Subject: [IGDA LCPP] Re: A very small part of the first draft of the TDD > > > > Hi Jim > > > > Your points have been noted and the document will be amended > > accordingly, just one little question though. In and earlier email to > > the list you had specified > > > > [quote] > > I'm not concerned with the development environment. Ultimately I want to > > read this and be able to understand what you guys will be doing to make > the > > game given the resources you have. > > [/quote] > > > > I had assumed that this meant that such detail as how to compile and > > the other specifics of the development environment should be omitted, > > that's why I'd left it out of the document. This has left me a little > > unclear as to what exactly should be left out about the environment? > > > > Cheers Jim! > > Dean. > > > > On Tue, 11 Jan 2005 19:08:23 -0000, Jim Verhaeghe <jim@xxxxxxxxxxxxxxxx> > > wrote: > > > > > > > > > > > > No worries mate, just make sure we can export the document as a word > > > document. Ultimately for putting it up as a Wiki (you'll have to > forgive > > > me, I haven't played with Wiki that much), I think it should be a living > > > document. So we don't continually post updates, but update the document > > > that is on the site, hopefully with some source control so we can go > back > > to > > > look at the previous versions if necessary. Let me know if I am just > > > blathering like an idiot and correct me! > > > > > > > > > > > > As for the TDD, it is a good start guys. A couple things are: > > > > > > Kunal's name has disappeared from the authors (credit everyone) > > > I like the new approach to the function descriptions with the bullet > > points, > > > very nice. > > > There was a section describing how to get the SDK working with the > > project, > > > but it has been removed. I'd put it back in, as it seemed helpful. > > > When using terms like SDK, make sure the first time you use it you use > the > > > entire name (i.e. Software Development Kit (SDK)). Then the next time > you > > > just need to use SDK. This way, those who aren't familiar with the term > > > will have seen it and understand what it stands for. It may behoove us > to > > > put in a glossary section at the end as a reference for those who missed > > the > > > initial use of the acronyms. > > > Big thing is be consistent (somewhat related to 4). In the SDK set up > > > section there was a start to using the full name, however it is > backwards > > to > > > all other references like in later in the document. It was "SDK > (Software > > > Development Kit)", and later there was "heads-up display (HUD)." I > prefer > > > the latter, as it highlights the acronym. > > > Add a question/pitfall section, and just throw as many questions in > there > > as > > > you can think of, then start removing them once they have been > > > satisfactorily answered. > > > Please use left justify only. (This is more a matter of personal > > preference, > > > but when the text is spaced inconsistently it bothers me, and that > happens > > > quite frequently when using filenames, etc. as we do in technical > > > documents.) > > > > > > > > > > > > That is pretty much it. I'd say we are about 30-40% done. I know it is > a > > > lot of work, but keep plugging away. Hopefully you'll be finished by > next > > > meeting. > > > > > > > > > > > > > > > Jim Verhaeghe > > > > > > Contract Game Developer > > > > > > jim@xxxxxxxxxxxxxxxx > > > > > > ________________________________ > > > > > > > > > From: igda_lcpp-bounce@xxxxxxxxxxxxx > > [mailto:igda_lcpp-bounce@xxxxxxxxxxxxx] > > > On Behalf Of Michael Lloyd Lee > > > Sent: Tuesday, January 11, 2005 3:57 PM > > > To: igda_lcpp@xxxxxxxxxxxxx > > > Subject: [IGDA LCPP] Re: A very small part of the first draft of the > TDD > > > > > > > > > > > > > > > > > > > > > > > > > > > Not to burst your bubble, but the UML idea may not be the right way to > go. > > > > > Assume you are going to be sending this document to several people at a > > > publisher, so you want a format that everyone can easily use (without > > having > > > to download viewers, etc). > > > > > > I think have UML diagrams will still be useful, even if not for the TDD. > > > Plus we can export to GIF, and embed into the document. > > > > > > > > > > > > > > > I'll look at the document today and give my 2 pennies worth. Also, if > you > > > are looking at a way to have it as a living document, we should put it > up > > on > > > the Wiki site so all can work on it there, rather than send it around > via > > > email (as it is generally less protected). > > > > > > By that do you mean uploading lots of Word docs, or using a Wiki page? > > > > > > If the former, I'd pref. to use SCM software over lots of revisions of > a > > > word document with the version meta data encoding into the file name[1]. > > > > > > [1] As an x-BeOS user I have a aversion to placing Meta data in the > > > filename ;-) > > > > > > -- Michael Lloyd Lee * M: mlk@xxxxxxxxx "He who > makes > > > no mistake* W: http://j2mevnc.sf.net Never makes anything"* A: > > > 474c High Rd, E10 6QA > > > > > >