[IGDA LCPP] Re: A very small part of the first draft of the TDD

  • From: "Jim Verhaeghe" <jim@xxxxxxxxxxxxxxxx>
  • To: <igda_lcpp@xxxxxxxxxxxxx>
  • Date: Tue, 11 Jan 2005 08:48:05 -0000

Hey guys,


Not to burst your bubble, but the UML idea may not be the right way to go.
Assume you are going to be sending this document to several people at a
publisher, so you want a format that everyone can easily use (without having
to download viewers, etc).  I?ll look at the document today and give my 2
pennies worth.  Also, if you are looking at a way to have it as a living
document, we should put it up on the Wiki site so all can work on it there,
rather than send it around via email (as it is generally less protected).


Just some thoughts.


Jim Verhaeghe

Contract Game Developer



From: igda_lcpp-bounce@xxxxxxxxxxxxx [mailto:igda_lcpp-bounce@xxxxxxxxxxxxx]
On Behalf Of Lee, Michael
Sent: Tuesday, January 11, 2005 2:26 AM
To: 'igda_lcpp@xxxxxxxxxxxxx'
Subject: [IGDA LCPP] Re: A very small part of the first draft of the TDD


Great stuff, Mike! As we do the TDD may I leave it to you to transfer
the detail of the TDD to these tools? At last I'm starting to gather
some momentum with the doc, so I'd appreciated it if you would do this
whislt we break down the SDK source. :) 


I'd be delighted to. Are we all happy with using ArgoUML? Good :) 

Dean, the current format is fine. I think Word has some form of revision
control, do you mind enabling it (so I can see what has changed between
versions, it would make keeping the UML diagram in check easier),  or maybe
even use the Wiki instead of a word doc. Poor wiki is so unloved.

Next, any one know of any example TDDs online that we could take peek at? 

Michael Lloyd Lee 
Night IT Support Analyst 
Xtreme News
Mail: michael.lee@xxxxxxxxxxxxxxxx
Web: www.xtremenews.co.uk
Dir: 020 7575 1742
Fax: 020 7575 6103
Add: 89½ Worship Street, London, EC2A 2BF 


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