[ian-reeds-games] Re: victory codditions

  • From: Monkey <murtagh69.monkeys@xxxxxxxxx>
  • To: ian-reeds-games@xxxxxxxxxxxxx
  • Date: Sat, 3 Oct 2015 12:19:11 -0600

Hmm, I'm assuming you put movement_cost=1 in the move skill file?


On 10/3/15, anthony <aluis.rivera25@xxxxxxxxx> wrote:

alright, thanks. and how about having all the units only move 6 spaces? i
tried doing the movement max and putting it in the default map flags folder
but nothing. will i have to put it for every unit? and even when i put it on
a unit it doesn't seem to work.

----- Original Message -----
From: Monkey <murtagh69.monkeys@xxxxxxxxx>
To: ian-reeds-games@xxxxxxxxxxxxx
Date: Saturday, October 3, 2015 10:44 am
Subject: [ian-reeds-games] Re: victory codditions



Yes, you can.
victory_ccditions death=Bob
Assuming your unit's name is Bob. Replace that with whatever the name is.


On 10/3/15, anthony <aluis.rivera25@xxxxxxxxx> wrote:
is it possible to set the coditions of the map to win if you kill a
certain
unit. for example, in mine, it would be the king.

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comMew
__________
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__________
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Download the latest dev version of Tactical Battle here:
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