[ian-reeds-games] suggestion: custom unit defeat text

  • From: "Carlos Macintosh" <sleepio1@xxxxxxxxxxx>
  • To: <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Fri, 3 May 2013 20:26:14 -0400

it would be cool if you could add in a custom unit defeat text below the unit 
description but before the skills. You could also use a marker, like [1], to 
indicate the unit’s name. For example

door.txt
[1] creaks open, admitting you entry
looks a lot better than
The door has been defeated
and [1] would obviously be substituted by “the door”

tomb robber apprentice.txt
[1] hits the ground with a sickening splatter. [1] is dead!
will become
Crappy the Tomb Robber Apprentice hits the ground with a sickening splatter. 
Crappy the tomb robber apprentice is dead!

just an idea, and he idea of the placeholder allows you to put the name 
anywhere you want, not just at the beginning.

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