The flight wouldn't work? Dang. I know I tested it. Yeah, there is three chips laying around the right side of the map. I haven't changed the conditions yet so it is essentially just a fight right now. I might have to wipe fog of war and start over. The sight range mods will be alot better with that working, and I don't hav to screw with everysingle ship haveing a diffrent sight range on it. What was supposed to happen is that when hitting control+a the pod is supposed to send the data to a cordinate labeled "spase" which is considered evil. Ther is an S in the place of the C. I think I put in a hot key of E, which should have worked, but anyway, the pod transmits the data to the evil spase and the spase then hast he points to summon the klingon ambush patrol. The pods are all supposed to go into the wormholes. The normal ones you just use hot key E and then target the wormhole. It is my fancy way of having an escape point. I will go thru my maps ina little bit, got so much to do today so I hope I get time to sit down here for a bit. al "The truth will set you free" Jesus Christ of Nazareth 33A.D. ----- Original Message ----- From: shaun everiss To: ian-reeds-games@xxxxxxxxxxxxx Sent: Friday, February 01, 2013 12:27 PM Subject: [ian-reeds-games] starship basics map Hi. Just went through the maps. on the second titon map could also be the first to but not tested that fully if you scan the enemy you do transmit but you don't seem to get the data added. that is the game won't transmit even though you have the data. on the kill titon map one square cause the game to crash when I did the helbor at it. the map was sertainly interesting though I was not able to summon one of the dreadnaughts. the rest of the maps after resistance don't seem to function the flight to iceris does not function. the gun fight is cool and the fight with the klingons is well ballenced however I assume you need to find the chips and use them, the game finnished when all klingons were done. thats all the testing for today, good job.