I'm not sure, its just a thought. Try using the same effect in a skill and see if it works. On 3/18/13, Allan Thompson <allan1.thompson@xxxxxxx> wrote: > Youmeant he at zero flag overeides the tile flag in an effect? That might > it. > > al > > > "The truth will set you free" > Jesus Christ of Nazareth 33A.D. > ----- Original Message ----- > From: Zak Claassen > To: ian-reeds-games@xxxxxxxxxxxxx > Sent: Sunday, March 17, 2013 4:12 PM > Subject: [ian-reeds-games] Re: scorched earth problem > > > I think the problem might be that an affect needs to be applied to a > tile to change the terrain; the affect for at_0 is applied on the > unit. > > On 3/17/13, Allan Thompson <allan1.thompson@xxxxxxx> wrote: > > It didn't work, so it's back to the drawing board, lol. > > Thanks anyway Craig. > > > > al > > "The truth will set you free" > > Jesus Christ of Nazareth 33A.D. > > ----- Original Message ----- > > From: Craig Brett > > To: ian-reeds-games@xxxxxxxxxxxxx > > Sent: Sunday, March 17, 2013 9:03 AM > > Subject: [ian-reeds-games] Re: scorched earth problem > > > > > > Hi Allan, > > > > Something you could try is using the fizzle_replace_terrain, and have > > your scorched earth effect have a duration of -1 (I think that's > > immediate if memory serves me). I believe this also lets you specify > > only certain types of terrain, so it should work nicely for you if my > > guess is correct. > > > > Hope this helps, > > > > Craig > > > > > > >