[ian-reeds-games] Re: scorched earth problem

  • From: Zak Claassen <zak.claassen@xxxxxxxxx>
  • To: ian-reeds-games@xxxxxxxxxxxxx
  • Date: Sun, 17 Mar 2013 22:12:43 +0200

I think the problem might be that an affect needs to be applied to a
tile to change the terrain; the affect for at_0 is applied on the
unit.

On 3/17/13, Allan Thompson <allan1.thompson@xxxxxxx> wrote:
> It didn't work, so it's back to the drawing board, lol.
> Thanks anyway Craig.
>
> al
> "The truth will set you free"
> Jesus Christ of Nazareth 33A.D.
>   ----- Original Message -----
>   From: Craig Brett
>   To: ian-reeds-games@xxxxxxxxxxxxx
>   Sent: Sunday, March 17, 2013 9:03 AM
>   Subject: [ian-reeds-games] Re: scorched earth problem
>
>
>   Hi Allan,
>
>   Something you could try is using the fizzle_replace_terrain, and have
>   your scorched earth effect have a duration of -1 (I think that's
>   immediate if memory serves me). I believe this also lets you specify
>   only certain types of terrain, so it should work nicely for you if my
>   guess is correct.
>
>   Hope this helps,
>
>   Craig
>
>
>

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