[ian-reeds-games] Re: re a couple of question s

  • From: "Craig Brett" <dmarc-noreply@xxxxxxxxxxxxx> (Redacted sender "craigbrett17@xxxxxxx" for DMARC)
  • To: ian-reeds-games@xxxxxxxxxxxxx
  • Date: Sun, 19 Apr 2015 22:57:28 +0100

So what you want is a bit of an effect to work on a unit, but not another bit?

On 19/04/2015 21:40, Kyle Davis wrote:

what i was talking about is have a flag that will make the effects not affect a particular unit like if you have a poison effect it shouldn't affect a machine but currently if there is a chance modifier on the effect it would still affect the unit even though the unit is immune to the health infliction flag



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