[ian-reeds-games] Re: major effects script update

  • From: "Victorious" <dtvictorious@xxxxxxxxx>
  • To: <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Sat, 21 Mar 2015 15:18:57 +0800

You shouldn't need to wait for me to release a fully-fledged map (that'll
take a while). Just use the examples included in the manual.

-----Original Message-----
From: ian-reeds-games-bounce@xxxxxxxxxxxxx
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Monkey
Sent: Saturday, March 21, 2015 12:11 PM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Re: major effects script update

Oh dear. That can't be good!
At least it should get better with practice though, yes. I might just wait
for you to put out a map with examples, to be sure I'm doing things
correctly hahaha.

On 3/20/15, Victorious <dtvictorious@xxxxxxxxx> wrote:
> The sad thing is that even though I created these scripts, I also have 
> trouble sometimes figuring out how and which ones to use to do something.
> It
> does get a lot easier with usage practice.
>
> -----Original Message-----
> From: ian-reeds-games-bounce@xxxxxxxxxxxxx
> [mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Monkey
> Sent: Saturday, March 21, 2015 3:03 AM
> To: ian-reeds-games@xxxxxxxxxxxxx
> Subject: [ian-reeds-games] Re: major effects script update
>
> Damn, I'm having trouble wrapping my head around some of these.
> That'll probably be fixed with experimentation though.
> I'll definitely find at least some of these to be useful. Thanks for 
> the spider web example, that's one I was already somewhat contemplating.
>
> On 3/20/15, Victorious <dtvictorious@xxxxxxxxx> wrote:
>> Hi All
>>
>>
>>
>> Here are the changes for my latest script release
>> <https://dl.dropboxusercontent.com/u/2138237/tb/victorious%27s%20tb%2
>> 0
>> script
>> s.html>
>>
>> . lifted the restrictions on effect lists that can be used with 
>> numerous flags (thanks Craig for making the needed TB changes)
>>
>> . Fixed bugs in source_effects_on_remove causing it to remove effects 
>> instead of applying them.
>>
>> . Added 6 new flags for applying or removing effects from the source 
>> unit/tile in response to effect application or removal.
>>
>> . Added replace_occupants_effects flag, which does mass effect 
>> replacements for all occupants of a tile
>>
>> . Added preliminary support for effects_on_entry and 
>> remove_effects_on_entry flags on tile effects. This flag respects 
>> not_affect_flying flags set on the tile effect.
>>
>>
>>
>> Hope that these scripts are proving useful for someone. This is a 
>> fairly large update, so let me know if anything breaks.
>>
>>
>>
>> Victorious
>>
>>
>
>
> --
> -Mew
> __________
> http://www.savethefrogs.com/
>


--
-Mew
__________
http://www.savethefrogs.com/

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