[ian-reeds-games] Re: looking for some help

  • From: Carlos Macintosh <sleepio1@xxxxxxxxxxx>
  • To: ian-reeds-games@xxxxxxxxxxxxx
  • Date: Mon, 16 Mar 2015 10:54:39 -0400

Hi, sorry if I am barraging you with more requests, but it would be great if, on the before_unit_damaged and after_unit_damaged events, you could also give a hash or list with a breakdown of how much damage was dealt for each damage type. I am hoping to make a damage reflection script and being able to know what damage type each amount of damage was will be useful. It will also solve the dilemma of figuring out how much and what type of extra damage a unit did with equipment he was wearing. Sorry if this is one request too many; just let me know if you are too busied and I'll hold off a while.


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