Here is something I just found out... I have an attack skill that , when you use it is supposed to cause stun for one round. It has a chance of fifty on it. When the skill works, it works. But when the skill fails to connect, the stun effect does not work either. So it might or might not be a bug, but in my situation, I need the unit to be stunned no matter if the skill fails or not, but especially if the skill fails. al "The truth will set you free" Jesus Christ of Nazareth 33A.D.