[ian-reeds-games] error while downloading mappacks with latest TB

  • From: Vojtěch Polášek <krecoun@xxxxxxxxx>
  • To: ian-reeds-games@xxxxxxxxxxxxx
  • Date: Fri, 27 Mar 2015 15:13:17 +0100

Hi,
I receive following error while trying to download or update any
mappack. It appears when I press enter on "download or update mappack"
item in main menu.
---------------------------

---------------------------
An error has occurred.  Please notify the game creator of this error. 
You can copy the entire error to your clipboard by pressing control +
C.  Then you can paste it into an email by pressing control + V and send
the email to support@xxxxxxxxxxxxxxxxxxx.
System.FormatException: String was not recognized as a valid DateTime.
   at System.DateTimeParse.Parse(String s, DateTimeFormatInfo dtfi,
DateTimeStyles styles)
   at System.DateTime.Parse(String s, IFormatProvider provider)
   at Ian.DownloadLog.Parse(IGameWorld ent, MyParserStreamReader sr) in
C:\Data\Recent\Games\TacticalBattle\DownloadLog.cs:line 26
   at Ian.TBHM.CheckForMapPackUpdates() in
C:\Data\Recent\Games\TacticalBattle\TBHelperMethods.cs:line 1099
   at Ian.MainMenu.Process(TBWorld ent) in
C:\Data\Recent\Games\TacticalBattle\TBStates\MainMenu.cs:line 69
   at Ian.SceneMachine`1.Process(T ent) in
C:\Data\Recent\Games\GameEngine\SceneMachine.cs:line 52
   at Ian.TBWorld.ProcessScene() in
C:\Data\Recent\Games\TacticalBattle\TBWorld.cs:line 97
   at Ian.TBGameLoop.InnerSingleLoop(TBWorld ent, QueuedGameInput
formInput) in C:\Data\Recent\Games\TacticalBattle\TBGameLoop.cs:line 60
   at Ian.GameLoopLogic.RunLoops[TWorld](TWorld ent, QueuedGameInput
formInput, Action`2 runSingleLoop, Double totalElapsedSeconds, Double
fixedTimeStep, Int32& processedTicks) in
C:\Data\Recent\Games\GameEngine\GameLoopLogic.cs:line 31
   at Ian.TBGameLoop.RunLoops(TBWorld ent, QueuedGameInput formInput) in
C:\Data\Recent\Games\TacticalBattle\TBGameLoop.cs:line 24
   at Ian.GameWindow`1.RunGameLoop() in
C:\Data\Recent\Games\GameEngine\GameWindow.cs:line 130
   at Ian.GameWindow`1.GameLoopTimer_Tick(Object sender, EventArgs e) in
C:\Data\Recent\Games\GameEngine\GameWindow.cs:line 177
   at System.Windows.Forms.Timer.OnTick(EventArgs e)
   at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg,
IntPtr wparam, IntPtr lparam)
---------------------------
OK  
---------------------------

Thanks,
Vojta

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