[ian-reeds-games] Re: critical bug - AI using skills that are useable on self only on other units

  • From: "Allan Thompson" <allan1.thompson@xxxxxxx>
  • To: <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Sat, 22 Mar 2014 15:58:25 -0400

Oh, ok, lol. 

 

Yeah, your right I think for this particular situation. 

 

I also noticed a summoing issue when it comes to teams on file compard to
teams being played.

 

If your playing units that are team 1, you can summon on the structure, onto
other team 1 structures and units, if units and the like are allowed to
occupy  a single tile of course.

 

But if you play a team that is not team 1, or if the computer is playing a
team that is not team 2, you will notice that the summoning structure can't
suomm ontop of itself or on other structures/units that might be surrounding
it.

 

It is a weird thing.

 

al  

 

From: ian-reeds-games-bounce@xxxxxxxxxxxxx
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Victorious
Sent: Saturday, March 22, 2014 2:03 PM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Re: critical bug - AI using skills that are
useable on self only on other units

 

Uh, sorry. Carlos = Athlon. A fix for the underlying AI would be better in
this instance I think. 

 

From: ian-reeds-games-bounce@xxxxxxxxxxxxx
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Allan Thompson
Sent: Sunday, March 23, 2014 2:00 AM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Re: critical bug - AI using skills that are
useable on self only on other units

 

Hi,

Thanks for the heads up on that.

 

We really need the opposite of not useable on flag, like a use only on flag,
cause it is a serious pain trying to do that for everything.

 

I don't recall Athlon is that a new one your making?

 

al

From: ian-reeds-games-bounce@xxxxxxxxxxxxx
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Victorious
Sent: Saturday, March 22, 2014 4:41 AM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] critical bug - AI using skills that are useable
on self only on other units

 

Hi All

 

When testing athlon's maps, I've seen the AI use a healing skill that is set
to self only on another unit that needed healing. This is the first time
that I've seen this behavior personally, but apparently it occurs in some of
Alan's maps when the AI uses the upgrade to xxx skills for structures. Just
wanted to raise the red flag so that map writers are aware, and can take the
necessary precautions e.g not_useable_on flags.

 

Victorious

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