[ian-reeds-games] Re: bug inversion 20

  • From: "Allan Thompson" <allan1.thompson@xxxxxxx>
  • To: <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Sun, 18 Aug 2013 14:41:57 -0400

Hi Ian,

No, it is just a missing file. I suspect the work of gremlins, or very tiny
blackholes in the fabric of space and time.or I simply accidently deleted
it. I think I can scientifically  prove it was gremlins, grin.

 

For Vojtech:

Here is the download link for the "federation starbase" file. It  can be
copied into the Structure folder in the starship battles basic folder. That
should resolve the issue.

If you don't feel comfortable doing that, I think with the new file the
tactical battles game would also allow it to be downloaded again. Either way
it is up to you.

 

https://dl.dropboxusercontent.com/u/68028683/federation%20starbase.txt

 

al

So, the starship battles basic eror

 

 

 

From: ian-reeds-games-bounce@xxxxxxxxxxxxx
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Ian Reed
Sent: Sunday, August 18, 2013 2:11 PM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Re: bug inversion 20

 

Thanks Allan.  I'll have a look at this soon.  It is most definitely related
to my recent change, but hopefully easy to fix.

Also Vojtech sent me an email with the following:
Hi,
I just tried to start the first mission of Starship battles and it gives
this error:
Holo deck mission 1, Shakedown cruise
Could not find any unit or terrain of type federation starbase in Data
for TB\Map Packs\starship battles basic\Maps\01 - Holo deck mission 1,
Shakedown cruise.txt on line 12
Battle Map
Is this an error in the map pack? Other missions seems to work fine.
Very nice series, I have to play it through.
Vojta

I say: Would you check to see if that's a map pack error or a new bug in the
engine?
Let me know if I need to fix something for it.

Thanks,
Ian Reed

On 8/18/2013 10:54 AM, Allan Thompson wrote:

Hi Ian,

I am using version 20 of tb. I got the new kobold lair ready and I decided
to play thru it.

What would happen is this and I have a saved game below to help.

The items that seem to use range don't seem to work. It will tell me that
the unit can't see the tile, even though I know the target unit is in range.
It will then report that there is a bug in the  program and that it tried to
use the bow/spear  which are both item based weapons. The skills using range
don't seem to be a problem though.

 

To see an example of this, use the save game, and take the first three
characters, being the elf ranger, dwarf berserker and human warrior and move
them to them right up to the barricade heading north. Then end the turn and
the errors will show up on the koblds that try to use the ranged useing
items. Kobold dungeon save game is below.

 

 

https://dl.dropboxusercontent.com/u/68028683/kobold%201.sav

 

 

al

"The truth will make you free"

Jesus Christ of Nazareth 33AD

 

 

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