[ian-reeds-games] Re: another odd error

  • From: Garrett <wolfofthewind48@xxxxxxxxx>
  • To: "ian-reeds-games@xxxxxxxxxxxxx" <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Sat, 14 Mar 2015 20:31:25 -0400

I just got around to trying it, and it still crashes.

Sent from my iPhone

> On Mar 14, 2015, at 9:44 AM, Monkey <murtagh69.monkeys@xxxxxxxxx> wrote:
> 
> Try this.
> 
> Map
> 10
> |flags
> intro_text If you've read the user guide, you know that your father
> is dead, and that you must escape this temple, wile you still can. If
> you have not, please read it before you go any further. be careful on
> your way out, the demons, and fire, are everywhere.
> victory_text You escaped the temple with your life. But that's pritty
> much it. These demons... your father told you about them, but nothing
> of great value comes to mind at the moment.
> defeat_text You have failed. As the last of your life force bleeds
> away, you feel a crushing blow all over your body as the roof
> collapses. Game over.
> height=40
> width=50
> |script_flags
> |map_editor_marker
> |units
> |terrain
> |regions
> |items
> 
> 
>> On 3/14/15, garret knight <wolfofthewind48@xxxxxxxxx> wrote:
>> This is what I have in my map so far. There's nothing hear because I put
>> that stuff all in with the map editor. But here's just the bones of it.
>> Map
>> 10
>> intro_text If you've read the user guide, you know that your father is
>> dead, and that you must escape this temple, wile you still can. If you
>> have not, please read it before you go any ferther. be careful on your
>> way out, the demons, and fire, are everywhere.
>> victory_text You escaped the temple with your life. But that's pritty
>> much it. These demons... your father told you about them, but nothing of
>> great value comes to mind at the moment.
>> defeat_text You have failed. As the last of your life force bleeds away,
>> you feel a crushing blow all over your body as the roof collapses. Game
>> over.
>> height=40
>> width=50
>> |script_flags
>> |units
>> |terrain
>> |items
>> 
>> 
>>> On 3/13/2015 4:16 PM, Monkey wrote:
>>> Could you please copy/paste the first few lines of the map file into
>>> an email and send it to me?
>>> Or alternatively send me your pack again and I can go through it like
>>> I did your last one, if you'd rather me do that.
>>> 
>>>> On 3/13/15, Garrett <wolfofthewind48@xxxxxxxxx> wrote:
>>>> This shows up when I tried to load the map into the editor is well.
>>>> 
>>>> Sent from my iPhone
>>>> 
>>>>> On Mar 13, 2015, at 5:31 PM, Monkey <murtagh69.monkeys@xxxxxxxxx>
>>>>> wrote:
>>>>> 
>>>>> Does this only show up when you go to play, or do you get it when
>>>>> trying to load the map into the editor too?
>>>>> 
>>>>>> On 3/13/15, garrett knight <wolfofthewind48@xxxxxxxxx> wrote:
>>>>>> So i seam to always break things when it comes to maps. I've tried a
>>>>>> couple of different things, but when ever I try to run the map that I
>>>>>> made, I get this.
>>>>>> ---------------------------
>>>>>> 
>>>>>> ---------------------------
>>>>>> An error has occurred.  Please notify the game creator of this error.
>>>>>> You can copy the entire error to your clipboard by pressing control +
>>>>>> C.  Then you can paste it into an email by pressing control + V and
>>>>>> send
>>>>>> the email to support@xxxxxxxxxxxxxxxxxxx.
>>>>>> System.NullReferenceException: Object reference not set to an instance
>>>>>> of an object.
>>>>>> 
>>>>>>    at Ian.MapBase.DrawTileAndContents(Graphics g, Int32 x, Int32 y)
>>>>>> in
>>>>>> C:\Data\Recent\Games\TacticalBattle\MapBase.cs:line 245
>>>>>> 
>>>>>>    at Ian.MapBase.DrawNearbyTiles(MyGraphics mg) in
>>>>>> C:\Data\Recent\Games\TacticalBattle\MapBase.cs:line 234
>>>>>> 
>>>>>>    at Ian.MapBase.Draw(MyGraphics mg) in
>>>>>> C:\Data\Recent\Games\TacticalBattle\MapBase.cs:line 204
>>>>>> 
>>>>>>    at Ian.MapEditor.Draw(TBGlobal ent, MyGraphics mg) in
>>>>>> C:\Data\Recent\Games\TacticalBattle\TBStates\MapEditor.cs:line 471
>>>>>> 
>>>>>>    at Ian.GHM.RenderGame[T](T ent, Graphics g, Int32 width, Int32
>>>>>> height) in C:\Data\Recent\Games\GameEngine\GameHelperMethods.cs:line
>>>>>> 642
>>>>>> 
>>>>>>    at Ian.TBGlobal.RenderGame(Graphics g, Int32 width, Int32 height)
>>>>>> in
>>>>>> C:\Data\Recent\Games\TacticalBattle\TBGlobal.cs:line 69
>>>>>> 
>>>>>>    at Ian.GameWindow.Form1_Paint(Object sender, PaintEventArgs e) in
>>>>>> C:\Data\Recent\Games\GameEngine\GameWindow.cs:line 148
>>>>>> 
>>>>>>    at System.Windows.Forms.Control.OnPaint(PaintEventArgs e)
>>>>>> 
>>>>>>    at System.Windows.Forms.Form.OnPaint(PaintEventArgs e)
>>>>>> 
>>>>>>    at
>>>>>> System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e,
>>>>>> Int16 layer)
>>>>>> 
>>>>>>    at System.Windows.Forms.Control.WmPaint(Message& m)
>>>>>> 
>>>>>>    at System.Windows.Forms.Control.WndProc(Message& m)
>>>>>> 
>>>>>>    at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
>>>>>> 
>>>>>>    at System.Windows.Forms.Form.WndProc(Message& m)
>>>>>> 
>>>>>>    at
>>>>>> System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
>>>>>> 
>>>>>>    at
>>>>>> System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message&
>>>>>> m)
>>>>>> 
>>>>>>    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32
>>>>>> msg, IntPtr wparam, IntPtr lparam)
>>>>>> ---------------------------
>>>>>> OK
>>>>>> ---------------------------
>>>>>> Any help would be great. And thank you for the answer to my last
>>>>>> question.
>>>>> 
>>>>> --
>>>>> -Mew
>>>>> __________
>>>>> http://www.savethefrogs.com/
>>>>> 
>>>> 
>>> 
>> 
>> 
>> 
> 
> 
> -- 
> -Mew
> __________
> http://www.savethefrogs.com/
> 

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