Does this only show up when you go to play, or do you get it when trying to load the map into the editor too? On 3/13/15, garrett knight <wolfofthewind48@xxxxxxxxx> wrote: > So i seam to always break things when it comes to maps. I've tried a > couple of different things, but when ever I try to run the map that I > made, I get this. > --------------------------- > > --------------------------- > An error has occurred. Please notify the game creator of this error. > You can copy the entire error to your clipboard by pressing control + > C. Then you can paste it into an email by pressing control + V and send > the email to support@xxxxxxxxxxxxxxxxxxx. > System.NullReferenceException: Object reference not set to an instance > of an object. > > at Ian.MapBase.DrawTileAndContents(Graphics g, Int32 x, Int32 y) in > C:\Data\Recent\Games\TacticalBattle\MapBase.cs:line 245 > > at Ian.MapBase.DrawNearbyTiles(MyGraphics mg) in > C:\Data\Recent\Games\TacticalBattle\MapBase.cs:line 234 > > at Ian.MapBase.Draw(MyGraphics mg) in > C:\Data\Recent\Games\TacticalBattle\MapBase.cs:line 204 > > at Ian.MapEditor.Draw(TBGlobal ent, MyGraphics mg) in > C:\Data\Recent\Games\TacticalBattle\TBStates\MapEditor.cs:line 471 > > at Ian.GHM.RenderGame[T](T ent, Graphics g, Int32 width, Int32 > height) in C:\Data\Recent\Games\GameEngine\GameHelperMethods.cs:line 642 > > at Ian.TBGlobal.RenderGame(Graphics g, Int32 width, Int32 height) in > C:\Data\Recent\Games\TacticalBattle\TBGlobal.cs:line 69 > > at Ian.GameWindow.Form1_Paint(Object sender, PaintEventArgs e) in > C:\Data\Recent\Games\GameEngine\GameWindow.cs:line 148 > > at System.Windows.Forms.Control.OnPaint(PaintEventArgs e) > > at System.Windows.Forms.Form.OnPaint(PaintEventArgs e) > > at > System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, > Int16 layer) > > at System.Windows.Forms.Control.WmPaint(Message& m) > > at System.Windows.Forms.Control.WndProc(Message& m) > > at System.Windows.Forms.ScrollableControl.WndProc(Message& m) > > at System.Windows.Forms.Form.WndProc(Message& m) > > at > System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) > > at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) > > at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 > msg, IntPtr wparam, IntPtr lparam) > --------------------------- > OK > --------------------------- > Any help would be great. And thank you for the answer to my last question. > > -- -Mew __________ http://www.savethefrogs.com/