[ian-reeds-games] Re: age of warlords regurgitated

  • From: "Allan Thompson" <allan1.thompson@xxxxxxx>
  • To: <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Fri, 11 Oct 2013 12:46:40 -0400

Unfortunately, every single structure and unit uses it, and there is some
with multiple damage types as well.
So in the end, the actual combat might not be what is intended. 
Still, I am hoping that once  the bugs get fixed down the road, it might
play out a bit better. 

al


-----Original Message-----
From: ian-reeds-games-bounce@xxxxxxxxxxxxx
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Victorious
Sent: Friday, October 11, 2013 5:26 AM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Re: age of warlords regurgitated

Hi Alan

How much do your maps use the health protect flag?.

-----Original Message-----
From: ian-reeds-games-bounce@xxxxxxxxxxxxx
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Allan Thompson
Sent: Friday, October 11, 2013 4:01 PM
To: ian-reeds-games@freelist
Subject: [ian-reeds-games] age of warlords regurgitated

Hey Folks,
I suppose it is time to strap the old sword on and start the massacre of
some of the new factions that have cropped up in this latest installment.

There is goblins who have an alchemist based magic. There is the sylvan
elves, who have the Pegasus, rangers, druids and beast masters. There is the
high elves who have the blade dancer.which by the way I am trying to figure
out the best way to handle that unit. It is hard to find something really
original for him and have the sounds to back it up.

Anyway, the elves have the cavalier, their version of a paladin who uses a
great bow and rides a unicorn. There is the dwarves who are slow, but are
sturdy as heck, and the earth elemental and iron golem are really fun units
to play with. They have griffons and bears. I figured the basilisks were
just too much.
The dwarves also have magic of the stone variety, includeing a petrify and
remove petrify spell which I am going to distribute to the various priest
types, the remove not the petrify. This should alleviate some of the anxiety
about basilisks and medusas etc. The statues are of the same team that they
were changed into, but they have no health, but rather a point that counts
down per round. Once six rounds come by, the statue falls to dust.

I haven't gotten all the spells using the not useable on flags yet, I was
going to do that but it S like 4 in the morning and I just wanted to  get it
out and get some sleep.

Enjoy, and as always  if you got ideas or suggestions or critiscisms, or
wish to send me hate o grams, feel free.
Link is below: 

https://dl.dropboxusercontent.com/u/68028683/age%20of%20warlords.zip


al
"The truth will make you free"
Jesus Christ of Nazareth 33AD







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