Ok, so maybe a round or 2 before they explode. This should be interesting, lol.
al
From: ian-reeds-games-bounce@xxxxxxxxxxxxx
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Kyle Davis
Sent: Tuesday, April 05, 2016 5:34 PM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Re: again suggestions for rampage
your welcome. also it was not immediate it acted like a disease which after a
few minutes caused that character to explode, although i never had any
description of anything coming out i don't think i herd the narrator describing
that part just the explosion. it has been a bit since i listened to it i still
have the movie with audio description in my computer.
On 4/4/2016 2:56 PM, Allan Thompson wrote:
Ah, yes, thank you! That does help.
al
From: ian-reeds-games-bounce@xxxxxxxxxxxxx
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Kyle Davis
Sent: Monday, April 04, 2016 1:36 PM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Re: again suggestions for rampage
i have listened to cloverfield, the bite from the creatures caused one of the
characters to explode last i remembered. hope that helps.
On 4/4/2016 3:05 AM, Allan Thompson wrote:
Hi,
Been under the weather a bit, sorry I haven’t responded.
Not sure about land mines. The computer really does not understand how to use
them. Of coure, if blowing up people and vehicles is the intent, I guess that
will work, lol.
Summoning weather seems more magical. I had thought about cloverfield though.
If you have not seen it. It is basically a giant monster movie. The neat thing
about it was that the monster had these weird little monster babies drop from
it to bite people. I cant remember if they would later explode or turn into
baby monsters.but that might be a kind of cool special power.
Likewise, the robot might drop a drone or too with same results. Right now
there is a lot of beings and vehicles that I am afraid it would get pretty
crazy.
Let me give a quick update, cause I have done a lot with the map pack…
New buildings:
School
Gas station
Sports arena
Apartments
Courthouse
Hospital
Prison
Pet store
Hotel
Airport
Town park
The new life forms are:
Federal agent: rifle
Texas ranger: rifle
Biker outlaw: shotgun and Molotov cocktail
Special forces:Submachine gun and frag grenades
Teen age girl: she looks pretty
Punk or teen age boy: fires bottle rockets
Vigilante: large pistol
Drunk: beer breath
Detective: shotgun
Teacher: not made yet
Scientist: not made yet
Mental patient: the male one has a chainsaw, the female uses a bat, knife or axe
Hoodlum: uses a large pistol, 2 attacks
Old man: likes to complain
Old woman: uses a revolver
Horse: not made yet
Marine: assault rifle, frag grenades, bazooka or flame thrower
Soldier: assault rifle and shredder grenade, or grenade launcher
Sniper: has extra damage snipe ability, and flash bang grenades
New vehicles:
Black sedan: federal agents drive this
Brown sedan: detectives drive this
Military vehicle: marines drive this, basically a Hummvee
Ford bronco: texas ranger drives this…might replace this with horse
Red sports car: hoodlum drives this
Ambulance: Not sure what this can do yet
Aircraft:
Transport chopper: can drop special force unit, has heavy machine gun
Police chopper: sniper rifle
Jet fighter: HMG and missile
Attack chopper: HMG and rocket
Jet bomber: not made yet
News chopper: same
Thinking of adding a biplane, goodyear blimp, but unsure
The boats we have talked about before.
Added eye protection item
Added:
acid spit for monster
Sonic scream for monster
Made chain gun and hail of spines normal attacks. This allows giants to start
with better offense
Added 2 extra actions for eachgrab and nab skill. Giants now have 6 overall
potential actions
Removed the smash skill. The attack skill attacks everything.
Rearranged sounds for greater destructive enjoyment. For example, when a cat
gets walked on, you just hear a squish. If you use nab on it, it screeches
only. If you use attack on it, it screechs and then squishes.
I am having trouble figuring out how to allow a giant XP and scorepoints for
various things destroyed. I tried items, and units turning into a unit that
could be grabbed, but the things just cluttered the map, and blocked movement.
I am not sure how to make this happen so it is on hold for now.
I am sure I am forgetting things, but that is the biggest stuff. I hope this
sounds good.
al
From: ian-reeds-games-bounce@xxxxxxxxxxxxx
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Niklas Rittinghaus
Sent: Saturday, April 02, 2016 1:49 PM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] again suggestions for rampage
Hi,
After the additional maps suggestion for rampage I posted a few days ago, i
thought about other kinds of weapons or attacks for the monster or robot or
military.
What about mines wich can be used by military units? Or another funny weapon
could be neilguns.
And an energy blast for the robot could be cool as well. But I am not sure if
that wouldn’t be to similar to laser eyes. An ability to perform a powerfull
storm could be cool for the monster, for example.
Best regards
Niklas
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