[ian-reeds-games] Re: after damage sound issue

  • From: "Allan Thompson" <allan1.thompson@xxxxxxx>
  • To: <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Mon, 29 Feb 2016 11:16:44 -0500

It happens after I use a simple attack skill, that features the random damage 
script flag you made. It does regular damage as well, meaning damage to other 
points not listed in the random damage script flag.

It will throw this error at me after it relates the specific random damage, in 
other words, one of the ships systems.

Hopefully my explanation makes sense, grin.
al

-----Original Message-----
From: ian-reeds-games-bounce@xxxxxxxxxxxxx 
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Monkey
Sent: Monday, February 29, 2016 9:13 AM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Re: after damage sound issue

Ugh, why does it seem to hate effecters?
When are you getting the error? Like, what's causing the damage?

On 2/29/16, Allan Thompson <allan1.thompson@xxxxxxx> wrote:

Hey Monkey.
I am trying to use the after damage sound again.I am getting this error
message below.
Irechecked my soundfile names, and he syntax.Should I try using underscores
or something?

Error in script.
Calling Context: sm_after_damage
Filename: sm damage and healing.js
Line: 35
Column: 21, 22
TypeError: Cannot read property 'ScriptFlags' of null

al
"The truth will make you free"
Jesus Christ of Nazareth 33AD




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