[ian-reeds-games] Re: Use items skill sound?

  • From: Monkey <murtagh69.monkeys@xxxxxxxxx>
  • To: ian-reeds-games@xxxxxxxxxxxxx
  • Date: Thu, 25 Jun 2015 06:26:36 -0600

And can't you put sound= in the use item skill to cause it to make a
sound? I haven't tried, but I thought it would work...

On 6/25/15, Monkey <murtagh69.monkeys@xxxxxxxxx> wrote:

Success and failure sounds for skills can be done through the engine.
If you want a skill to fail, name the skill fail sound the name of the
skill with fail after it. Like blaze_fail. Alternatively you can have
a generic skill fail sound called skill_fail that will play instead.

Items already play a sound when used, if you specify that in the file...

On 6/25/15, Allan Thompson <allan1.thompson@xxxxxxx> wrote:
I was wondering if the use item skill could be scripted so that it would
play a sound when used. It probably would be nice for equipping and
unequipping equipment as well.

Or maybe just a failure sound or a success sound for skills? Whatever
works.
Thanks to all you guys for your scripting magic!
Al

"The truth will make you free"
Jesus Christ of Nazareth 33AD







--
-Mew
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http://www.savethefrogs.com/



--
-Mew
__________
http://www.savethefrogs.com/

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