No problem. Glad you got something useful out of that. I'll send you the bill for my services. It's ok, I'll give you the friend price, grin. Al -----Original Message----- From: ian-reeds-games-bounce@xxxxxxxxxxxxx [mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Craig Brett Sent: Friday, October 11, 2013 2:24 AM To: ian-reeds-games@xxxxxxxxxxxxx Subject: [ian-reeds-games] Re: Upgrading map packs Hi allen. You actually hit on something. By mentioning that your map pack was in v10, it caused me to check it out to see what you'd done differently. Turns out that in a point file you need an = sign after the at_zero flag and its value, I was doing it with a space for some reason. Now things are dying properly again for me. I'm not sure if it'll solve my AI issues as well, but its helped. I hope you won't mind your map being an example of good v10 conversion lol. Thanks for the pointer. And thanks both for responding. Craig > On 10 Oct 2013, at 11:07 pm, "Allan Thompson" <allan1.thompson@xxxxxxx> wrote: > > Hi Craig, > I think all of mine are upgraded and running on parser 10. > There were a few minor issues I had to do to fix the files, just formatting. > > As for game play...I know both protection flags and some summoning > issues are cropping up. There also seems to be some issues with the game not > picking up on errors and reporting them. > > I wish I could be more help. > al > > > -----Original Message----- > From: ian-reeds-games-bounce@xxxxxxxxxxxxx > [mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Craig Brett > Sent: Thursday, October 10, 2013 4:13 PM > To: ian-reeds-games@xxxxxxxxxxxxx > Subject: [ian-reeds-games] Upgrading map packs > > Hi there, > > Has anyone managed to successfully upgrade a map pack to version10? > > I tried it again on C&C and now my units are all invincible! Which is > great, but so are the enemies. Plus I'm getting those AI bugs I mentioned before. > Problem is I kind of need to do the upgrade to get these script flags > working. > > Am I missing a trick? > > I might just leave things be until Ian gets back, I'm really confused. > Just wondering if you guys knowanything. > > TIA, > > Craig > > > > >