[ian-reeds-games] Re: Tactical Battle Dev is freezing whenever I try to end my turn

  • From: Sharni-Lee Ward <sharni-lee.ward@xxxxxxxxxxx>
  • To: "ian-reeds-games@xxxxxxxxxxxxx" <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Tue, 10 Mar 2015 12:25:55 +0930

Oh, okay. I'll remember that for later. As it is, my diplomats are both dead 
and with the situation the way it was when I last saved, there's no way a bard 
would get far enough without being mauled by War Hounds. How many can one of 
those Werewolves summon at once? Like I said, there were at least twenty. They 
shouldn't be able to summon that many.

> Date: Mon, 9 Mar 2015 19:32:12 -0600
> Subject: [ian-reeds-games] Re: Tactical Battle Dev is freezing whenever I try 
> to end my turn
> From: murtagh69.monkeys@xxxxxxxxx
> To: ian-reeds-games@xxxxxxxxxxxxx
> 
> I was under the impression that you could kill an incorporeal wraith,
> if you have certain units on your side when there is one facing you.
> The warden can kill them, for example, with his magical short sword.
> 
> On 3/9/15, Sharni-Lee Ward <sharni-lee.ward@xxxxxxxxxxx> wrote:
> > That's just unreal. Ian or someone should do something to improve the system
> > so it can better handle big maps with tons of units on them. Add that to the
> > list of features that are needed, right up there with making it so the
> > save-game data includes what a unit was before it transformed in case you
> > have to stop the game while one of your units, or worse, one of your
> > enemies, is in a transformed state. If one of the Undead Wraiths goes
> > incorporial, and then I close the game, I can kiss my chances of total
> > victory goodbye. You can't kill an Incorporial Wraith.
> >
> > Also, can anyone give me more hints as to how I can keep my diplomats alive?
> > I can't have an escort of soldiers behind them all the time--I can only
> > summon so many units and they're needed around my poor defenseless hamlets.
> > :( Besides, the only reason my diplomats got as far as they did was because
> > my Maven ran around giving them both the ability to fly. She then got killed
> > by the hounds that blasted werewolf summoned (there must have been about
> > twenty, probably more).
> >
> > I've deleted the save file because both my diplomats got killed again and my
> > chances of getting the upper hand on the hordes of enemies are very slim
> > without them to ally myself with the other neutral places.
> >
> >> Date: Mon, 9 Mar 2015 18:55:04 -0600
> >> Subject: [ian-reeds-games] Re: Tactical Battle Dev is freezing whenever I
> >> try to end my turn
> >> From: murtagh69.monkeys@xxxxxxxxx
> >> To: ian-reeds-games@xxxxxxxxxxxxx
> >>
> >> My maps stop responding too. Waiting it out works for me, though...
> >> Yes, I'll have to wait two to four minutes or whatever, but at least
> >> it *eventually* loads the next turn.
> >>
> >> On 3/9/15, Sharni-Lee Ward <sharni-lee.ward@xxxxxxxxxxx> wrote:
> >> > I mentioned before that the battle log is taking it's sweet time
> >> > loading.
> >> > Now, when I try to end my turn in the current playthrough of the Axis
> >> > map,
> >> > it stops responding. Waiting doesn't help. I've tried this twice and
> >> > even
> >> > the music stops this time. This map has been giving me grief since I
> >> > started
> >> > playing it and I ranted on the Audiogames forum thread about it (which
> >> > no-one had responded to the last time I checked. I did ask for help),
> >> > and
> >> > now this is happening. This CAN'T be normal.
> >> >                                          
> >>
> >>
> >> --
> >> -Mew
> >> __________
> >> http://www.savethefrogs.com/
> >>
> >                                     
> 
> 
> -- 
> -Mew
> __________
> http://www.savethefrogs.com/
> 
                                          

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