[ian-reeds-games] Re: Tactical Battle 1.13 dev 2

  • From: "Allan Thompson" <allan1.thompson@xxxxxxx>
  • To: <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Sat, 23 Feb 2013 11:55:50 -0500

I agree with Carlos on these suggestions. Unless he said something, I would 
have been wondering what I was doing wrong.

al


"The truth will set you free"
Jesus Christ of Nazareth 33A.D.
  ----- Original Message ----- 
  From: Carlos Macintosh 
  To: ian-reeds-games@xxxxxxxxxxxxx 
  Sent: Saturday, February 23, 2013 6:11 AM
  Subject: [ian-reeds-games] Re: Tactical Battle 1.13 dev 2


  Wow, love this release ian. I am especially happy with the new contextual 
  command list. It took me a second to realize that it was a toggle thing, 
  like you had to press the f1 key multiple times to get everything and that 
  shift f1 toggles back through the list. Other than that, I think it will 
  help new players to familiarize themselves with how the game works. You may 
  want to make the help command summary into a menu that the player can 
  navigate with the arrow keys. That is the way that most players are used to 
  seeing in-game command lists. An optional extra would be activating the 
  command when the player pressed enter. This is available in the GMA game 
  engine, but it's not that important. I doubt that many players use the help 
  screen to activate their commands, no matter how infrequently used. They 
  just remember the command. 

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