To anyone interested...
The death sound script is a God send for units. I was wondering if there is a
way to make a skill_fail_sound script flag for skills.
Reason being is that spell failures and weapon failures really should sound
different to me. With the number of weapons and spells, I got a large amount
of sounds that do nothing but tell you you're a loser...in terms of a roll of
the dice against a monster, grin.
Thanks for reading.
al
"The truth will make you free"
Jesus Christ of Nazareth 33AD
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