Hi all,As requested by Allan, I've put in a mechanism for turning changed units back to the original unit. This takes the form of a new script revert_unit_type which when invoked will undo the type change. This means it can either be used on a skill to reverse the type change, or can turn change_unit_type into an effect.
Grab the latest versions of the script files and docs from the map packs page: http://www.blindaudiogames.com/Home/MapPacks and as always, feel free to let me know if something's not quite right, or even if it's working out nicely for you!
Craig