Yeah, I didn't think so but I figured I'd check just in case. Thanks! On 3/20/15, Victorious <dtvictorious@xxxxxxxxx> wrote: > Not currently. I could add an effects_on_failure quite trivially though > that > can be used with item and skill files. That'll be released in the next > update. > > -----Original Message----- > From: ian-reeds-games-bounce@xxxxxxxxxxxxx > [mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Monkey > Sent: Saturday, March 21, 2015 8:56 AM > To: ian-reeds-games > Subject: [ian-reeds-games] Question on effects > > Hello, > > I made a flaming arrow skill that will burn the target on contact, but if > it > misses I want to set up a sort of blaze effect on the tile on which the > unit > was standing. Is there currently any way I can do that? > -- -Mew __________ http://www.savethefrogs.com/