Hey abbi, I can’t wait to test out your randomize positions script. And I would love to have this actually. Ian has not yet allowed us to define random values for point_current and point_max and that’s always made me kind of sad. You can use the Shared.calculate function and ths will do all the dice rolling or randomizing, as compared to having to do it manually. I used the calculate function for my reel in scrpt that pushed a unit toward the user either 1 or 2 tiles.