[ian-reeds-games] Re: Just an odd thing I noticed

  • From: Monkey <murtagh69.monkeys@xxxxxxxxx>
  • To: ian-reeds-games@xxxxxxxxxxxxx
  • Date: Fri, 13 Mar 2015 08:18:45 -0600

Oh, yes, it is the duel of destiny maps. But the cursor can't change
the teams of the structures, at least not in mine.

On 3/13/15, Sharni-Lee Ward <sharni-lee.ward@xxxxxxxxxxx> wrote:
> If it's like the Two Cities Duel of Destiny map, there's a Player Cursor
> during the first round that puts down all the structures for you and you can
> use it to change them from good to evil, or neutral, or rebellion. But
> that's only on the Duel of Destiny ones.
>
>> Date: Fri, 13 Mar 2015 08:23:31 -0400
>> Subject: [ian-reeds-games] Re: Just an odd thing I noticed
>> From: mrtholl@xxxxxxxxx
>> To: ian-reeds-games@xxxxxxxxxxxxx
>>
>> There was an old bug with that, but Al fixed it quite some time back.
>> I forget exactly how you do it right now. Sadly I can't even blame
>> coffee, just lack of playing lately.
>>
>>
>> On 3/12/15, Monkey <murtagh69.monkeys@xxxxxxxxx> wrote:
>> > An odd thing I remember noticing with the axis maps (at least I think
>> > it was those ones) was that when you put down structures, you could
>> > not change their team to reflect the side they should be on. So if you
>> > get a structure and you want it to be for an enemy...well, you're out
>> > of luck unless you modify the skill and structure files in question.
>> >
>> > On 3/12/15, michael Tholl <mrtholl@xxxxxxxxx> wrote:
>> >> It's beena while since I've played the game overall, but the Age of
>> >> warlords maps are my favorites.
>> >> It's been even longer since I've played Axis and allies, but I think
>> >> you can move far enough away to put down buildings.  Granted, they
>> >> can't sit on mountains, but I usually would go the two or three spaces
>> >> to the west and put building down there along with a watch tower to
>> >> guard the northern part of that pass, and then drop another building
>> >> and watchtower on the southern side.  It's possible I am not
>> >> remembering correctly though.
>> >> and, if you meant that the hall has 20 points specificly for watch
>> >> towers, that seems like perhaps an accident.:)
>> >>
>> >>
>> >> On 3/11/15, Carlos Macintosh <sleepio1@xxxxxxxxxxx> wrote:
>> >>> Yeah that's a bug. The great hall was supposed to be able to build
>> >>> siege
>> >>> towers, not watchtowers, that costed 20 tower points each. Yo could
>> >>> switch
>> >>> the watchtower to siege tower on the great hall file. The siege
>> >>> towers
>> >>> are
>> >>> a
>> >>> kind of cool idea. They just move, torturously, slowly.
>> >>>
>> >>> On 3/11/2015 10:58 AM, Sharni-Lee Ward wrote:
>> >>>>
>> >>>> Again, this is referring to the Axis and Allies map in Age of
>> >>>> Warlords.
>> >>>> I
>> >>>> know the creator injured his hand or something and is out of
>> >>>> commission
>> >>>> (although I hope he is able to recover because his maps are
>> >>>> awesome),
>> >>>> but
>> >>>> I just noticed this today and it made me wonder.
>> >>>>
>> >>>> Most of the places around the map that you have to make alliances
>> >>>> with
>> >>>> (of
>> >>>> which I have reached all of them now) have either one or two tower
>> >>>> points,
>> >>>> which are used to build watchtowers. They don't regenerate. The
>> >>>> Great
>> >>>> Hall, however, has twenty tower points and they regenerate each turn
>> >>>> with
>> >>>> an eight-sided dice roll! I checked the structure file!
>> >>>>
>> >>>> I can't understand why on earth this is the way it is unless it's a
>> >>>> relic
>> >>>> from a previous incarnation of the map pack. I daren't change it in
>> >>>> case
>> >>>> I
>> >>>> disrupt something, but there's no way I could use all those tower
>> >>>> points.
>> >>>> There are mountains all around the Great Hall except for the path at
>> >>>> its
>> >>>> front doorstep, and I can't build towers on either terrain. And it's
>> >>>> right
>> >>>> near the edge of the map as well, so I can't build any towers on the
>> >>>> other
>> >>>> side of the path because it doesn't exist. While I'm on the subject,
>> >>>> why
>> >>>> can't I build towers on the mountains when the enemies can? It seems
>> >>>> unfair, although those structures are placed there automatically.
>> >>>> But
>> >>>> still.
>> >>>
>> >>>
>> >>>
>> >>
>> >>
>> >
>> >
>> > --
>> > -Mew
>> > __________
>> > http://www.savethefrogs.com/
>> >
>> >
>>
>                                       


-- 
-Mew
__________
http://www.savethefrogs.com/

Other related posts: