[ian-reeds-games] Re: I need some input, please and thank you!

  • From: Garrett <wolfofthewind48@xxxxxxxxx>
  • To: "ian-reeds-games@xxxxxxxxxxxxx" <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Sat, 28 Mar 2015 03:36:57 -0400

Hay there. 
My honest opinion would be, if you're going to add more, Addmore to make them 
different. In other words, maybe give them something, unexpected. For example, 
I'm not entirely sure what you're doing, but maybe havean ice  one that can 
summon ice elementals.  Elements, especially fire, can be very dangerous. Also, 
sounds might help the story, or, in this case, the map come to life, but 
they're not absolutely necessary. At the moment, I have quite a few skills that 
have no sounds to go with them. This might change, or it might not.  That's 
just my opinion on it, anyway. I hope it helps.
 
Sent from my iPhone

> On Mar 28, 2015, at 1:42 AM, Monkey <murtagh69.monkeys@xxxxxxxxx> wrote:
> 
> Hello,
> 
> So I was flicking through my map pack today and I was wondering if I
> should make different types of demons. Currently I have a single type
> of demon, that has dark and fire-based attacks. If I make other types,
> I would at least do a lightning one...maybe an ice one, but I'd
> probably have to search for more sounds first.
> Should I add more types of demons, or is a fire one good enough? If I
> should add more, apart from lightning should I add one for each of the
> other elements, both lesser and not?
> 

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