Basically what happens is when I end my turn and my enemy team tries to
move out of site, or summon a thing, it says "There is a bug in the
artificial intelligence. It was trying to perform Move/(name of
summoning skill)". I assume this is due to the tile being impassable
either because the maximum amount of units is on it or because it's an
impassable terrain, but in those cases, shouldn't the AI know better
than to even try? This happens with certain attacks as well. I noticed
in Monkey's Fantasy Wars map pack (which is still a work in progress for
him), that his volcano tries to use eruption and it always fails,
because the AI tries to use it on either an empty tile or a unit on the
volcano's team. Every. Single. Round.
As far as I can remember, the AI never used to move or summon where it
couldn't. It simply wouldn't try because it knew it couldn't do
anything. So what's going on?
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