My idea is that this team of elementalist once decided to visit our worlds, an was kidnapped by Nasa. For years they've been kept in a lab, because Nasa wanted to conduct experiments on them etc. Your first mission is to free them from the lab. Then, you will fight new and old monsters, such as robots, policeman, and later dragons, troll, vampires etc to bring this 4 elementalists back to their world. I've created my 4 elementalist, and I'm going to make the first map. However, I've the last problem to solve before continuing! When ai takes his first turn, I encounter this errorr: --------------------------- --------------------------- An error has occurred. Please notify the game creator of this error. You can copy the entire error to your clipboard by pressing control + C. Then you can paste it into an email by pressing control + V and send the email to support@xxxxxxxxxxxxxxxxxxx. System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.ThrowHelper.ThrowKeyNotFoundException() at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at TacticalRPG.Unit.CalculateModifierChange(String pointName, Func`2 getInflicters, Func`2 getRestore) in C:\Data\Recent\TacticalRPG\TacticalRPG\Unit.cs:line 394 at TacticalRPG.Unit.CalculateEndTurnChange(String pointName) in C:\Data\Recent\TacticalRPG\TacticalRPG\Unit.cs:line 368 at TacticalRPG.Battle.HandleTurnChange() in C:\Data\Recent\TacticalRPG\TacticalRPG\States\Battle.cs:line 355 at TacticalRPG.Battle.Process(World ent) in C:\Data\Recent\TacticalRPG\TacticalRPG\States\Battle.cs:line 58 at TacticalRPG.StateMachine`1.Process() in C:\Data\Recent\TacticalRPG\TacticalRPG\StateMachine.cs:line 35 at TacticalRPG.Form1.RunGameLoop(Boolean keyPressed) in C:\Data\Recent\TacticalRPG\TacticalRPG\Form1.cs:line 116 at TacticalRPG.Form1.GameLoopTimer_Tick(Object sender, EventArgs e) in C:\Data\Recent\TacticalRPG\TacticalRPG\Form1.cs:line 101 at System.Windows.Forms.Timer.OnTick(EventArgs e) at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) --------------------------- OK --------------------------- Thanks again!