I was thinking about this as well...mainly the picking up other units and having them killed when you drop them. Nice for enemy dragons to use on your units hahaha. On 3/2/15, Sharni-Lee Ward <sharni-lee.ward@xxxxxxxxxxx> wrote: > > > > Hi, > > Looking through your scripts for transports, I realised the one that would > be most useful for me doesn't exist. You can make a skill that enables a > unit to enter a transport, but you can't make a skill that enables the > transport to pick up/retrieve a unit. The best work-around I could > theoretically employ would be to give an allow_retrieval skill to a unit > that otherwise had no skills due to its nature (I've mentioned before my > plans to have certain mage units turn others into statues). > > It would be nice if a unit designated as a transport could have a skill that > allowed them to pick up specific units around them without the units in > question having to do anything (sort of like a rescue helicopter for a > magical fantasy universe). It would also be kinda cool if an enemy unit > could carry off one of your units occasionally and drop them in the middle > of enemy forces. Or just kill them by dropping them. > > This is just an idea. If it can't be implemented, I'll understand. > > -- -Mew __________ http://www.savethefrogs.com/