Hi, Looking through your scripts for transports, I realised the one that would be most useful for me doesn't exist. You can make a skill that enables a unit to enter a transport, but you can't make a skill that enables the transport to pick up/retrieve a unit. The best work-around I could theoretically employ would be to give an allow_retrieval skill to a unit that otherwise had no skills due to its nature (I've mentioned before my plans to have certain mage units turn others into statues). It would be nice if a unit designated as a transport could have a skill that allowed them to pick up specific units around them without the units in question having to do anything (sort of like a rescue helicopter for a magical fantasy universe). It would also be kinda cool if an enemy unit could carry off one of your units occasionally and drop them in the middle of enemy forces. Or just kill them by dropping them. This is just an idea. If it can't be implemented, I'll understand.