Hi craig, I bet if I took all of canada's left handed hammers, they would think twice before messing with me again! There is some star wars books that feature the death star and a bit about the raid to steal the plans. They aren't cannon by any means, but they were excellent reads. The first one, death star, is by Michael Stackpole I think. It is one of those "behind the scenes" of the first movie featureing the death star itself and it is really interesting how the author managed to fit the star wars movie 4 elements in pretty seemlessly. For example, in the fourth movie, there is a short almost incidental scene where a ship crashes intot he death star, and blows out a hallway. The author took that incident and used it to fit in with what he had going on, which was really interesting. In the han solo trilogy , it features one of han's old flames leading a raid on the imperial base that had the plans. The han solo trilogy actually is a really good read, so give that a try when you have the time. I will download the maps for starwars when you get down with them...or are they ready now? I wasn't sure from the email. al "The truth will set you free" Jesus Christ of Nazareth 33A.D. ----- Original Message ----- From: Craig Brett To: ian-reeds-games@xxxxxxxxxxxxx Sent: Tuesday, February 12, 2013 5:47 PM Subject: [ian-reeds-games] Re: Charm/Whatever we're calling it script and SW maps update Hi Allan, Well, I blame Canada! For it not working in the first place. Yeah, ideally I’d like to have an effect option. The permenant thing is useful, for capturing buildings and vehicles and such, but an effect on organics may well be time-limited, but then that depends on the effect and who casts it. I took into consideration what you said about the level. I’m not sure what to do about Chewy’s bowcaster. I know he has one, but I don’t recall him using it in the movies, he seemed to prefer melee. But it might come in handy in case of a ranged fight, if ever he ends up in one. Leia’s pretty much safe to wander at will. I wasn’t sure whether to be explicit about the location of the grate, since Leia sees it in the movie but no one else notices it so I wasn’t sure which side of that to go with. As for Han, well, I’ve made him a better shot than the stormtroopers, who deals a bit more damage and is a bit luckier with his shots. I know most of his skill is as a pilot, though, but maybe I can think of a sneaky smuggler skill to give him to make him useful. And no, the blaster fire missing sounds are new. Having a blank sound on a missed shot sounded wrong so I thought I’d correct it. I have updated the maps a little. Han and Chewy now hide behind cover in that level, which is a terrain which just gives them a bit of protection from energy or physical weapons. I’ve also fixed the annoying AI bug thing. I’m now not sure if with the cover the level’s too easy. There needs to be a bit of urgency, somehow. Chewy’s slightly too tough and Han just slightly too underpowered. I’ll see what I can come up with. I’m glad you are blundering into the troopers on Obi Wan’s level, means I’m doing my job well lol. Even I bump into them from time to time. Yeah, I might make the lightsaber a bit more powerful. I could add some random into it too to make things interesting. I remember what you said about maybe going with the pre-episode IV story. I like it. I think it’s been covered in some of the SW novels and I think the plans were stolen by prisoners on the Death Star when they rioted. I could make up my own version of events or cover that story arc, I’m not sure yet. But a riot could play out quite fun, especially with items and taking Stormtroopers’s guns and such. Cheers, Craig