[ian-reeds-games] Re: Both Craig and Ian

  • From: Craig Brett <craigbrett17@xxxxxxx>
  • To: ian-reeds-games@xxxxxxxxxxxxx
  • Date: Thu, 7 Mar 2013 16:08:52 -0500 (EST)

Hi Allan,

I've updated my scripts to hopefully handle the teams issue better. TO add to that, I've also added in an optional team argument to changing team types, for scenarios where you might not want the new unit on the same team as the old, for whatever reason. Grab the new version of the scripts from the map packs page: http://www.blindaudiogames.com/Home/MapPacks

As for your second issue. Well, I'm clueless. Right now I have no way to kill off units without just wiping them out of existance, which means no dropped items, which seems to be what you're after. How would you like it to work, ideally? Do you have any ideas on this, Ian? I'm not sure how this can be cleanly done.

Hope this helps,

Craig



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