[ian-reeds-games] Re: Bleeding edge testing: Any volunteers?

  • From: Garrett <wolfofthewind48@xxxxxxxxx>
  • To: "ian-reeds-games@xxxxxxxxxxxxx" <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Thu, 18 Jun 2015 02:54:31 -0400

I hope the job interview goes well for you. I'm up for any time really. Just
give me a day and a time.

Sent from my iPhone

On Jun 17, 2015, at 6:32 PM, "Craig Brett" <dmarc-noreply@xxxxxxxxxxxxx>
(Redacted sender "craigbrett17@xxxxxxx" for DMARC) wrote:

I'm going to have to put the testing on hold. Not for anything code related,
but purely that RL's getting in the way. I had a job interview sprung on me
for tomorrow evening, which was when I was planning on doing this and I'm
away over the weekend.

So if anyone's up for this Sunday or next week, I'd appreciate the hand.

And programming, like Victorious said, is pretty easy, if you can crack the
problem solving side of things, which isn't so easy. It's not for everyone,
but the problem solving and logical skills are pretty transferable. If
programming's not something you're interested in, then don't keep trying
until you really hate computers. It'll probably be more time efficient to ask
someone who is a programmer to help. But if it's something you think you'd
like to solve a problem with someday, then by all means have a swing at it.
And have fun!

In my day job, a fair portion of my time isn't spent actually writing code,
it's more split between thinking about a problem, Googling around a problem,
testing things to see how a problem happens, and sometimes just
infrastructurey bits like poking web servers and databases. And then there's
writing the code, and writing unit tests around the code. That's not to put
anyone off, just my experience. May well be different from Ian's, or any
other devs on the list.

HTH,
Craig

On 17/06/2015 23:06, Monkey wrote:
No problem.
It could be a useful feature though. Especially since it only works on
effects if they have a duration of 1 or greater, so if you have a
splash effect you'd have to wait for the terrain to change..

On 6/17/15, Allan Thompson <allan1.thompson@xxxxxxx> wrote:
Hahaha...ok, so it wasn’t me then. Thanks

al

-----Original Message-----
From: ian-reeds-games-bounce@xxxxxxxxxxxxx
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Monkey
Sent: Wednesday, June 17, 2015 3:46 PM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Re: Bleeding edge testing: Any volunteers?

Terrain replacements don't currently work with splash, at least not as far
as I know.

On 6/17/15, Allan Thompson <allan1.thompson@xxxxxxx> wrote:
I have actually tried learning how to program a number of times. I
have the report cards to prove my utter complete failure at it. To be
honest, sometimes I struggle with TB flags and such. Currently I can't
seem to get the replaced terrain skill to change terrain using splash.
I wonder if that's something that is a bug?
Al
-----Original Message-----
From: ian-reeds-games-bounce@xxxxxxxxxxxxx
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Victorious
Sent: Wednesday, June 17, 2015 12:15 PM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Re: Bleeding edge testing: Any volunteers?

Programming isn't difficult, even though it intimidates many people.
There are 2 parts to it:
1. The easier part would be the rules or grammar of the programming
language that you want to learn. For example, statements in c++ end in a
semicolon.
2. The more challenge part, which is developing the mindset to solve
problems in a systematic manner. Computers themselves are dumb, so it
is up to us to tell the solve a problem. Everyone possesses this to
some degree, but the process of learning programming really trains that.

-----Original Message-----
From: ian-reeds-games-bounce@xxxxxxxxxxxxx
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Craig Brett
(Redacted sender "craigbrett17@xxxxxxx" for DMARC)
Sent: Wednesday, June 17, 2015 4:38 AM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Bleeding edge testing: Any volunteers?

Hi all,

The new version of TB is nearly here. Well, it looks good to me, anyway.

I need 1, maybe 2 people to help me test some features a little better.
Ideally, you'll be the sort of person who's helpful in spotting and
pinning down bugs, and you'd be available to test it the same time as
me, and be alright to Skype (or other voice communication software)
with me at the same time to get a good testing session going. It may
only be for an hour or so, I hope. Or it may be in several sessions,
depending on what issues we uncover.

Any takers? I don't know when it will be. It may even be tonight (or
today on the other side of the pond), depends on the response.

Cheers,
Craig

--
-Mew
__________
http://www.savethefrogs.com/



Other related posts: