[ian-reeds-games] Re: AI summoning failing badly

  • From: Monkey <murtagh69.monkeys@xxxxxxxxx>
  • To: ian-reeds-games@xxxxxxxxxxxxx
  • Date: Tue, 31 Mar 2015 14:26:16 -0600

The only thing I can suggest is to have a specific point for each
summoning skill, so maybe it can only use that skill once per round.
That way it will mix them up, although it'll still use the skills in
the order they're in the list...

On 3/31/15, garrett knight <wolfofthewind48@xxxxxxxxx> wrote:
> hi all
> So i'm planning to have a unit or units in my map pack that have a lot
> of summoning skills. At the moment though, I can't get the AI to use any
> other summoning skills other then the first one in the list. It gets
> rather annoying honestly. Is there a way I can get the AI to mix up what
> summoning skills it's using or even better yet, make it to where I can
> hint to the AI what ones it should be using when?
> Any help would be greatly appreciated
>
>


-- 
-Mew
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http://www.savethefrogs.com/

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