[haiku] Re: the new link cursor, and mouse cursors in general.

  • From: "Jonas Sundström" <jonas@xxxxxxxxxxx>
  • To: haiku@xxxxxxxxxxxxx
  • Date: Sat, 20 Mar 2010 20:08:38 +0100

Justin Stressman Justin Stressman <jstressman@xxxxxxxxx> wrote:
 ...
> you don't think glowing inverse colored hands are unnatural?

I did not suggest color inversion. 

 ...
> > In short: a -busy- interface which while designed to be
> > helpfulis, a lot of the time, quite the opposite.
 ...
> it would bother me and many others to suddenly lose all 
> such feedback and have to go around clicking on things to
> see if for instance we could resize column headers, or
> resize a window.... 

I'm not against discoverability per-se, but the possible 
overuse of it.

> when by your standards we'd just have to randomly click
> around the entire GUI forever constantly trying to guess
> whether or not we could interact with parts of it...
[snip]
> maybe that's the way you like it? :(

I think you're jumping to conclusion regarding my standards.

 ...
> That was in fact ME that was talking about peripheral vision

I simply didn't recall if it was indeed you, so I used the 
unspecific "someone", which in my mind could also mean you.
Not intended to attribute your arguments to somebody else.

 ...
> On my 22" 1600x1200 screen, the status bar can literally be
> 16" away across my screen.
> 
> That renders the whole "status bar notification" think, as
> I said, pretty useless.
>
> Maybe you live on a tiny tiny screen still at some tiny 
> resolution where the status bar is always only an inch or two
> away from what you're doing. I and many, if not most others
> today no longer do.

I'm enjoying Haiku in full HD resolution.

Next discussion I hope that you will not feel the need to use
the words 'worthless', 'useless' and 'silly'. My posts were
not intended to make you seem wrong or to stop the fruitful work.

If there is a conflict here, it's not between your perspective
and mine, or your taste and mine, but (the way I see it)
conflicting goals inherent in all user interface design.
Trade-offs, balance, proportions that we have to figure out 
and reasonably agree on as a collective.

For the record I have no complaints with current direction of
Haiku or with Stephan's artistic leadership. And I don't have
any particular complaints with the new set of pointers.

/Jonas.


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