[haiku] Re: the new link cursor, and mouse cursors in general.

  • From: "Axel Dörfler" <axeld@xxxxxxxxxxxxxxxx>
  • To: haiku@xxxxxxxxxxxxx
  • Date: Sat, 20 Mar 2010 17:31:56 +0100

Stephan Assmus <superstippi@xxxxxx> wrote:
> > Except that our cursor api wouldn't allow this, at the moment.
> > Anyway, AFAIK video cards supported hardware color cursors and 
> > giant
> > cursors for years, already
> I've been considering to add a BCursor constructor that takes a 
> BBitmap as 
> input. Would be easy. If we ever support hardware cursors again 
> [personally 
> I believe we should skip all that and go directly to full 3D 
> acceleration 
> based compositing, once drivers become available]

If you will write our drivers, why not. This just isn't very likely to 
happen I guess :-)
As a small alternative OS, we'll have to make use of what we have, and 
hardware cursor support is in all of our graphics drivers.

 ... we could have the 
> app_server handle this transparently. I.e. if a client program sets a 
> cursor that does not fit some hardware constraints, it could fall 
> back to 
> what it does now.

That's how it should work, exactly.

Bye,
   Axel.


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